MACROMUNDA
Allegiance
HouseAll / FactionOrder Of Our Martyred LadyOrder Of The Argent ShroudOrder Of The Bloody RoseVehicles are shared across all of Adepta Sororitas's Houses
Adepta Sororitas Order Of Our Martyred Lady
Codex / Vehicles
Codex · Adepta Sororitas

Vehicles 4 shown

Every vehicle this faction fields, on the Ash-Wastes track — facing Toughness, Hull Points, Handling and crew psychology, its locomotion, arc-bound hardpoints and flight profile. Hover a hardpoint weapon for its codex entry; select it to open that entry.

Sororitas Rhino transport 110CREDITS
MT-FT-ST-RHPHndSvBSLdClWilInt
8"76666+4+3+6+5+4+6+
LocomotionTracked
Hardpoints
  • Storm Bolter — Front arc (Crew)
Special Rules
  • 0-1 per gang
  • Transport (10 fighters)

The Sororitas Rhino is the blessed workhorse of the Orders Militant — the same armoured, boxy transport the wider Imperium fields, crewed by Battle Sisters and sanctified for the Emperor's war. It exists to carry a fireteam across open ground under fire and put them where the litany demands, trading heavy armour for speed and reliability: proof against small-arms, thin by war-engine standards, fast enough to close the distance before the enemy's guns find their mark. Its crew shoot with the same drilled Holy-Trinity discipline as every Sister on foot, and a pintle storm bolter lets them hose down infantry as the ramp drops. It lives on Movement and its six Hull Points rather than on trading blows, one to a gang and generic to every Order. It resolves its handling, its facing armour and its Loss of Control through the Ash-Wastes vehicle rules — the rolling chapel the whole Sisterhood learns to ride.

Macromunda vehicles use the Necromunda: Ash-Wastes vehicle rules (own Book of the Outlands).

Immolator transport 155CREDITS
MT-FT-ST-RHPHndSvBSLdClWilInt
8"76666+4+3+6+5+4+6+
LocomotionTracked
Hardpoints
  • Heavy Flamer — Turret arc (Crew)
  • Storm Bolter — Front arc (Crew)
Special Rules
  • 0-1 per gang
  • Transport (6 fighters)

The Immolator is the Sisterhood's iconic flame-tank — a Rhino-hulled gunboat that both carries a fireteam and washes the objective in blessed promethium. Its 360-degree turret twin-links a heavy flamer into a single roaring torrent, auto-hitting whatever it engulfs and turning a defended corner into a pyre; the crew's Holy-Trinity gunnery makes that cleansing sure. The mount readily swaps to a twin multi-melta to gut armour, or twin heavy bolters to rake a firing line, so a gang chooses its sacrament before the battle. It keeps the Rhino's durable body — the same facing armour and six Hull Points — giving up a full squad's cargo for the gun, yet still delivering a half-fireteam to the fight. Slower to survive than to strike, one to a gang and generic to every Order, it resolves its handling, its facing Toughness and its Loss of Control through the Ash-Wastes vehicle rules.

Macromunda vehicles use the Necromunda: Ash-Wastes vehicle rules (own Book of the Outlands).

Exorcist vehicle 200CREDITS
MT-FT-ST-RHPHndSvBSLdClWilInt
7"87676+3+3+6+5+4+6+
LocomotionTracked
Hardpoints
  • Exorcist Missile Launcher — Turret arc (Crew)
  • Storm Bolter — Front arc (Crew)
Special Rules
  • 0-1 per gang
  • Indirect Fire

The Exorcist is the great armoured pipe-organ of the Orders Militant — a heavily-armoured Rhino-hulled artillery tank that rains blessed missiles on targets it cannot even see. Its raised launcher arcs a sermon of guided warheads over walls and ridgelines to fall on foes sheltering in cover, the crew's faith guiding each shell where drilled gunnery alone could not. It is tougher and dearer than a Chapter's Whirlwind — thicker front armour, a heavier gun — the faction's premium indirect gatekeeper, the piece a gang fields to make the whole board reachable and no cover safe. A pintle storm bolter answers infantry that stray too close. Slow, front-heavy and best kept to the rear with a spotter, one to a gang and generic to every Order, it resolves its handling and its facing Toughness through the Ash-Wastes vehicle rules, and drops its salvos under the Indirect Fire rules the way the whole Sisterhood learns to trust the unseen shot.

Macromunda vehicles use the Necromunda: Ash-Wastes vehicle rules (own Book of the Outlands).

Castigator vehicle 215CREDITS
MT-FT-ST-RHPHndSvBSLdClWilInt
7"87676+3+3+6+5+4+6+
LocomotionTracked
Hardpoints
  • Castigator Battle Cannon — Turret arc (Crew)
  • Heavy Bolter — Left arc (Crew)
  • Heavy Bolter — Right arc (Crew)
  • Storm Bolter — Front arc (Crew)
Special Rules
  • 0-1 per gang

The Castigator is the Sisterhood's main battle tank — a Predator-class direct-fire killer built on the sanctified Rhino hull but up-armoured and up-gunned into a different beast. Its heavy turret cannon throws a rapid cadence of shells that crack light armour and burst among massed infantry, and heavy bolters in each sponson let it rake across three arcs at once, the crew's drilled gunnery guiding every burst. A pintle storm bolter adds close-in volume. Its thick front facing shrugs fire that would gut a transport, and it trades the Rhino's speed for that protection and a turret that hammers — slow, front-heavy and dear, it anchors a battle-line rather than flanking it. The tank may lean instead to twin-linked autocannons for a longer-reaching, higher-cadence gun. Sitting just below the superheavy gatekeeper, one to a gang and generic to every Order, it resolves its handling, its facing Toughness and its Loss of Control through the Ash-Wastes vehicle rules.

Macromunda vehicles use the Necromunda: Ash-Wastes vehicle rules (own Book of the Outlands).