MACROMUNDA
Allegiance
Adepta Sororitas Order Of The Argent Shroud
Codex / Composition
Codex · Adepta Sororitas

Composition4

Identity2

The Adepta Sororitas are the Emperor's zealots made flesh — a line of power-armoured women who answer their own dead with miracles. No Sister is superhuman. She stands a mortal three points of Toughness with a single wound to her name, and yet she holds ground others would abandon, because her survival was never meant to rest on her body. It rests on the innate Shield of Faith, a ward that turns the blade for the truly devout, and on the Faith the Sisterhood gathers each time one of its own is broken or falls. Endure the wound; answer with a miracle.

Every Battle Sister masters bolter, melta and flame, shoots with drilled precision, and runs toward death where others run from it. The three Orders Militant share this same faithful spine — one roster, one pool of Faith, one armoury — and lean it a different way: the disciplined gunline, the penitent charge, the silent hit-and-run. What unites them is the conviction that a Sister's death is not a loss but a coin, spent to buy the Emperor's grace on the field.

The Order of the Argent Shroud is the strike no enemy can answer — the Silent Order of the Sisterhood, who keep no banner that boasts and sing no litany the foe can hear coming. They took a vow of silence on the day their saint walked into a burning shrine and did not come out, and they have fought that way ever since: appear, strike, and be gone before the enemy can lift his head.

They are a jump-mobile control gang whose strength is not the body but the tempo. Seraphim and Zephyrim drop from the dark on jump packs, empty paired pistols or fall on paired blades, and are gone to the high ground while veteran Celestians hold the taken ground behind them. Where the Martyred Lady plants its feet and fires and the Bloody Rose throws penitents at the throat, the Argent Shroud simply is not there to be answered — it spends its Faith not on damage but on the redeploy and the warded blow, and because its fighters avoid dying it earns the least Faith of any Order and spends every scarce miracle with a miser's discipline. The counter is real and named: pin the jump line before it fades, flood the objective it must contest, or force it to stand and trade — for its soldiers are humble, single-wound, no plate and no damage engine, and a host built to be elsewhere folds when made to stay.

Gang Composition2

Credits1500
Leaders1
Champions2
Build Rules
  • Starting credits: 1500 (converter-wide default)
  • Exactly 1 Leader (Canoness)
  • 0-2 Sister Superiors / Celestians · 0-1 each specialist Champion (Hospitaller / Dialogus / Imagifier / Dogmata)
  • Battle Sisters + Retributors the bulk; Novitiates cheap and plentiful
  • 0-1 Penitent-Engine Brute · 0-1 super-Brute (Paragon Warsuit / Exorcist / Immolator)
  • Backbone: Gangers + Juves >= Leaders + Champions
  • Champion / specialist / Brute slots unlock with Reputation
  • No credit is spent to call a miracle — access to the Acts of Faith is inherent to every fighter, and the pool is earned in blood

A starting Sisterhood is built from 1,500 credits and led by exactly one Canoness — the warrior-saint whose command holds the force together. Beneath her the controlling player may field up to two Sister Superiors or Celestians, and no more than one of each specialist Champion: a Hospitaller, a Dialogus, an Imagifier or a Dogmata. Battle Sisters and Retributors form the bulk of the line, while Novitiates come cheap and plentiful. A single Penitent Engine may lumber alongside them as a Brute, and one super-Brute — a Paragon Warsuit, Exorcist or Immolator — may tower above the rest.

The faithful line must be kept full: Gangers and Juves together always at least equal the Leader and Champions, so the gang stays a line of Sisters and never collapses into a knot of officers. Champion, specialist and Brute slots open only as the force earns Reputation. No credit is ever spent to call a miracle — access to the Acts of Faith is inherent to every Sister, and the pool is earned in blood.

Credits1500
Leaders1
Champions2
Build Rules
  • Starting credits: 1500 (converter-wide default)
  • Exactly 1 Leader (Canoness / Canoness Seraphim)
  • 0-2 Sister Superiors / Celestians (the veteran screen) · 0-1 each specialist Champion (Hospitaller / Dialogus / Imagifier / Dogmata)
  • Seraphim + Zephyrim the bulk (the leaned jump line) · Battle Sisters the holding base · Novitiates cheap and plentiful
  • 0-1 Penitent-Engine Brute (sparse — the Silent Order does not lean the slow walker)
  • Backbone: Seraphim + Zephyrim + Battle Sisters + Novitiates >= Leaders + Champions
  • Appear, strike, gone: the jump bodies avoid casualties, so the Order generates the LEAST Faith of any Order and spends it frugally on the tempo/denial Acts
  • Celestian / Seraphim-Superior / jump-pack slots unlock with Reputation (the Unspoken Renown — objectives taken and held, not kills or losses)
  • The Faith pool is earned in blood, never bought — and this Order earns the least of any

A starting gang of the Argent Shroud musters from 1500 credits and is built around the descent. It fields exactly one Leader — a Canoness, or the jump-command Canoness Seraphim — and up to two veteran Celestians as its screen, with no more than one of each specialist Champion: Hospitaller, Dialogus, Imagifier or Dogmata.

The body of the gang is the jump line and the ground it strikes from. Seraphim and Zephyrim form the bulk, Battle Sisters give the holding base, and Novitiates fill it out cheaply and in number; a single Penitent Engine Brute may be taken, but the slow walker is a rare sight in a host built on tempo. Together the Seraphim, Zephyrim, Battle Sisters and Novitiates must at least equal the count of Leaders and Champions — the strike and the screen are the gang, not its command. Celestian, Seraphim Superior and further jump-pack slots open as the Order earns renown: the Unspoken Renown of objectives taken and held, never of kills or losses. This gang grows by being where it needed to be, and it earns its Faith slowly, so it spends what little it has with care.