XP cost (random): 12
XP cost (chosen): 18
Celestine's Charge is the Living Saint herself taken as the charge made flesh — Acts of Faith given a blade and set at the head of the host. Once per battle, when she takes an enemy Out of Action in melee, she immediately makes a free Charge move against the next nearest enemy, and if she had fallen that round she rises again on a single Wound. While she stands, every friendly penitent that Charges strikes with +1 Strength — the Saint's wrath is the whole host's wrath, doubled.
But the Saint is a charge and nothing else. Celestine's Charge may never make a Shoot action and may never end a round in control of an objective; another fighter must hold what her charge breaks open. And she rises only from a running engine: if the gang has generated no Faith this battle, she loses her once-per-battle return. The wrath must be burning for the Saint to rise from it.