MACROMUNDA
Allegiance
Adepta Sororitas Order Of The Bloody Rose
Codex / Wargear
Codex · Adepta Sororitas

Wargear22

Frenzon Injectors Personal
Cost30
once/battle the Arco gains +2 Attacks and ignores Flesh Wounds for one round, then burns out

The frenzon injectors are a rack of combat-stimm shunts wired into an Arco-flagellant's spine — the frenzy surge cranked to its violent peak. Once per battle the wielder may trigger them: for one round it gains +2 Attacks and ignores Flesh Wounds, a body past all pain hurling itself into the enemy, before the chems burn out and leave it spent. It is a single spectacular spasm of violence, spent best on the round the charge lands. Field it on the Arco meant to reach a hard target — the injectors turn a disposable cyborg into a momentary horror that clears whatever it touches.

Mantle Of Ophelia Status
Costinherent
once/battle all friendly penitents within 6" auto-pass any Nerve and gain +1" Charge

The Mantle of Ophelia is the Order's penitent-relic — a tattered vestment of a martyred Sister, worn by an overseer to bind the doomed to their courage. Once per battle it flares: all friendly penitents within 6" auto-pass any Nerve test and gain +1" to their Charge, the whole host driven forward as one. It is the discipline of the redeemed made a holy thing, the Mistress's answer to a line that might otherwise scatter. Field it on the overseer at the heart of the penitent bulk — the relic that turns a fragile, frenzied mass into a wave that arrives together and does not break.

Neural Whip Lash Status
Cost40
penitents within 3" of the overseer never flee and may re-roll a failed charge

The overseer's neural-whip lash is less a weapon than a leash of pain — the crackling discipline by which a Sister Superior or Canoness keeps the redeemed in the fight. Penitents within 3" of the overseer never flee and may re-roll a failed charge, driven back into the advance by the lash where terror or reason would pull them out of it. It is the mechanism of the whole Order's cohesion: the frail, frenzied bodies of the penitent line hold together only while a lash-bearer stands near. Field the overseer at the centre of the charge, and the doomed will run exactly where they are aimed.

Artificer Plate Armour
Costinherent
2+ save

Artificer plate is the masterwork armour of the Paragon Warsuit — a 2+ save wrought by the Sisterhood's finest artisans, each plate a relic in its own right. It is not a suit a Sister dons but the war-frame itself, sealed around its pilot and integral to the machine she becomes. Blessed a thousand times over and proof against all but the heaviest blows, it turns the Paragon into a walking bastion of faith. It is the finest ceramite the Order can raise, reserved for the Sister trusted to pilot its holiest engine.

Augmetic Leg Wargear
Cost25
cancels Hobbled

An augmetic leg is a bionic replacement for a limb crippled in the Emperor's service, cancelling the Hobbled injury that would leave a Sister limping through the fight. Fitted and blessed by the Order's artificers, it restores her stride and her place in the advancing line as though the wound had never been. To lose a leg and keep walking is, to the Sisterhood, merely another proof of faith over frailty. The Sister who wears one does not slow, and does not complain.

Augmetics Wargear
Cost45
offsets a Lasting Injury

Augmetics are the bionic limb and eye of the much-rebuilt veteran — steel and servo grafted where flesh has failed, offsetting a lasting injury and returning a broken Sister to the line. Each replacement is a testament to service survived, sanctified and blessed before it is fitted, so that the machine becomes as faithful as the body it mends. A Sister who bears augmetics has bled for the Emperor and been made whole again to bleed once more. Her scars are iron now, and no less devout for it.

Auspex Personal
Cost25
negate hidden setup; mark a target

The auspex is a hand-held scanner that pierces the concealment of the enemy — a sensor-array that negates a foe's hidden setup and marks a target for the Sisterhood's guns. In the hands of a watchful Sister it strips away ambush and shadow, revealing the enemy lurking where the eye alone would miss them. A single sweep turns a blind advance into a guided one, letting the firing line answer a threat before it springs. Faith may guide the bolt, but the auspex tells her where to aim it.

Book Of St Lucius Status
Cost40
re-roll a failed Cool or Nerve within 6"

The Book of St. Lucius is a Dialogus's litany-tome — a bound volume of sacred rhetoric she recites to bolster the courage of those around her. A friendly fighter within 6" may re-roll a failed Cool or Nerve test, steadied by the cadence of holy words spoken with perfect conviction. The Dialogus is trained from novicehood in the art of the litany, and the Book is both her scripture and her weapon, turning faith into a shield of resolve over the whole line. In her voice, the Emperor's word becomes iron in the spine.

Brazier Of Holy Fire Status
Costinherent
Dogmata zealot-aura

The Brazier of Holy Fire is the Dogmata's burning censer — a wrought vessel of sacred flame she bears aloft to drive the faithful into zealous fury. Its light and heat are a sermon without words, kindling the wrath of every Sister who marches in its glow and steeling them against fear. To the Dogmata, fire is the Emperor's judgement given form, and she carries it as both aura and admonition: burn brightly for Him, or be found wanting. Around the brazier the line hardens into fanatics, and the enemy learns what true zeal costs.

Carapace Flak Armour
Cost25
4+ save

Carapace and flak is the Novitiate's harness — rigid plates and layered weave granting a 4+ save, the armour of a Sister not yet raised to full power plate. It is lighter and less forgiving than the Battle Sister's ceramite, enough to turn a glancing blow but no proof against the heaviest fire. The initiate wears it as a mark of her unfinished trial, trusting the innate Shield of Faith to close the gap her armour cannot. When she earns her plate, she sheds it gladly; until then it is all the steel her devotion has bought her.

Cherub Status
Cost30
companion familiar — relay / sensor drone

The Cherub is a servo-skull familiar wrought in the likeness of a winged child — a small hovering companion that trails a Sister as relay and sensor-drone. It carries her prayers and her orders, marks the enemy for her guns, and drifts through the smoke where a fighter cannot go. Part machine, part sanctified relic, it is a comfort and a tool in equal measure, the Order's craft given a devoted little shadow. Where the Cherub floats, a Sister's eyes and voice reach further than her own flesh allows.

Chirurgeons Tools Personal
Cost30
improved post-battle Recovery

The chirurgeon's tools are the Hospitaller's sacred instruments — a narthecium of blessed blades, counterseptics and bone-menders carried by the Sister sworn to keep the faithful in the fight. In the aftermath of battle they mend wounds that would otherwise cripple, improving a fighter's Recovery and drawing a Sister back from the edge of a lasting injury. To the Hospitaller, healing is a devotion in itself: every Sister she saves is one more blade returned to the Emperor's service. The tools are her scripture, and the wounded her congregation.

Condemnor Stakes Accessory
Cost20
anti-psyker special ammunition

Condemnor stakes are blessed anti-psyker rounds — consecrated stakes fired into the warp-touched to unmake what sorcery protects. Loaded into a Sister's weapon, they turn an ordinary shot into a witch-hunter's judgement, driving the fear of the Emperor into any psyker they strike. A Sister of the Ordo Hereticus carries a handful where unclean power walks the field, saving them for the sorcerer, the seer and the daemon-host. Faith and consecrated iron together are proof against the lies of the warp; the stakes are how the Sisterhood delivers them.

Frenzon Wargear
Cost20
one-shot frenzy surge

Frenzon is a combat chem of fury and abandon — a one-shot surge that floods a fighter with reckless aggression, most often pumped into the veins of an Arco-flagellant driven to holy frenzy. Under its influence the bearer feels no hesitation and no restraint, throwing herself at the enemy with berserk violence until the fit passes or she falls. It is the fuel of the penitent charge, sanctioned cruelty that turns a body into a weapon that only knows forward. Once spent, there is no second dose — only the wreckage it leaves behind.

Jump Pack Wargear
Cost40
Flyjump move

The jump pack is the Seraphim's wings — a roaring cluster of thrusters that grants the Fly keyword and a soaring jump move, carrying a Sister over terrain, walls and enemies to fall upon them from above. It turns a grounded fighter into a hunter of tempo, striking where least expected and lifting away before the enemy can answer. A Sister who bears one trades the anchor of the firing line for the freedom of the sky, descending on a litany of exhaust-flame to open a throat and be gone. Speed, height and holy fury, bolted to her back.

Power Armour Armour
Cost80
3+ save

Power armour is the Sister standard — a suit of blessed ceramite and servo-muscle granting a 3+ save, the plate every full Battle Sister earns on completing her Novitiate. It turns aside bolt and blade where the initiate's carapace would fail, and its powered frame carries the weight of faith and heavy weapon alike without tiring the woman inside. To wear it is to be a true daughter of the Order. Beneath the litanies etched into every plate, it is the worn armour that, with the innate ward and spent Faith, keeps a mortal Sister standing in the fire.

Preysight Accessory
Cost25
after an Aim, re-roll a ranged Hit

The preysight is a photo-visor and targeting lens that sharpens a Sister's aim to a killing certainty. After she takes an Aim, the preysight lets her re-roll a failed ranged Hit, the sacred optics finding the seam in cover or armour her naked eye would miss. It rewards the patient marksman who steadies before she fires, turning a careful shot into a near-certain one. To a Retributor or a disciplined Battle Sister, it is the difference between a wasted round and a righteous kill. Faith aims true, and the preysight makes certain of it.

Respirator Mask Personal
Cost15
ignore the Gas trait

The respirator mask is a filtered incense-hood that lets a Sister ignore the Gas trait, breathing clean where the air itself has been turned into a weapon. Its filters are anointed with sacred incense, so that even the breath she draws in battle is a small act of devotion. Toxin, choking smoke and corrosive clouds hold no fear for the Sister who wears one, letting her advance through the enemy's poisons untroubled. A simple piece of gear, but one that keeps a faithful lung drawing air where a lesser soldier would fall coughing.

Rosarius Armour
Cost60
4+ invulnerable save

The rosarius is a Canoness's holy field-generator, a blessed pendant that throws up a 4+ invulnerable save against any attack — a shield of pure faith stronger than the innate ward every Sister carries. It cares nothing for the armour-piercing edge of a blow; the field turns aside las-bolt and power blade alike. Worn by the commander who leads from the front, it is what lets a warrior-saint stand where the fire is thickest and walk out again. Rare and precious, the rosarius marks its bearer as one the Emperor Himself is thought to guard.

Sacred Banner Status
Cost40
re-roll a Nerve test within 6"max 1

The Sacred Banner is the Order's icon carried into war — a hallowed standard whose sight steels the faithful and shames the fearful into holding their ground. A friendly fighter within 6" of the banner may re-roll a failed Nerve test, the assembled devotion of the Sisterhood made visible above the battle-line. Only one may be raised in a gang, for it is the heart of the force's honour and the point around which the line will not break. Where the banner stands, the Sisters stand with it.

Sacred Unguents Wargear
Cost25
one-shot resolve stimm

Sacred unguents are ritual oils and stimms anointed with prayer — a one-shot draught that steadies a wavering Sister and restores her resolve at the moment it is most needed. The anointing is as much rite as remedy, the words spoken over the balm counting for as much as the chemicals within it. A Sister carries a phial for the instant faith alone must be given an edge of steel, drawing on it once to shrug off a shock that would break a lesser fighter. Blessed, potent, and gone once used.

Simulacrum Imperialis Status
Costinherent
once/battle generates +1 Faith

The Simulacrum Imperialis is a holy icon borne aloft by the Imagifier — a reliquary standard whose very presence draws the Emperor's grace closer to the faithful. Once per battle it generates a point of Faith for the pool, the assembled devotion of the Sisters focused through the sacred image into raw miracle-fuel. Where lesser banners merely hearten a line, the Simulacrum feeds the engine of the whole gang's Acts of Faith. To bear it is a sacred charge, for the icon is the beating heart of the Sisterhood's devotion made manifest.