MACROMUNDA
Allegiance
Adeptus Mechanicus Skitarii
Codex / Fighters
Codex · Skitarii

Fighters 13 shown

Every fighter this House may recruit, with the full statline slate, save, special rules, skill access, starting gear, complete equipment list and flavour. Hover a highlighted rule or weapon for its codex entry; select it to open that entry.

Origin
CDX

Codex-derived. Derived from your codex by the conversion engine — a calibrated house value.

*The Tech-Priest Dominus is the ranking magos of the maniple, the voice through which the Machine God is heard on the line. At the start of each round it intones a Canticle of the Omnissiah over the whole gang, then turns to the wounded engines around it — mending a shattered construct in place with servo-arm and sacred unguent while an Omnissian axe hums at its side and a macrostubber cycles in its off-hand. It fights behind a refractor field, hard to bring down, and the litany falls silent when it does.* **Special Rules** - **Canticles of the Omnissiah:** at the start of each round this fighter declares the gang's Canticle for that round. - **Rites of Repair:** this fighter may work the Rite on an adjacent friendly construct, mending it where it stands. - **Aura of the Omnissiah:** while this fighter is on the battlefield, friendly constructs within 6" gain a machine-spirit shrug against Wounds.

Priced at a firm credit cost.

Derived from 5 codex citations.

Tech Priest Dominus Leader 170CREDITS
MWSBSSTWIALdClWilInt
5"3+3+4433+24+4+3+3+
Save 4+
Special RulesCanticles of the Omnissiah (declares the gang's Canticle each round)Rites of Repair — active machine maintenance (works the Rite on an adjacent construct)Aura of the Omnissiah (projects the 6" construct shrug)see Special Rules
PrimaryCombatCunningFerocityLeadershipSavagerySignature
SecondaryAgilityBrawnShooting
Starting GearHeavy Plating · Refractor Field
Free SkillCanticle Adept
Equipment List
Pistol
  • Macrostubber15credits
  • Radium Pistol20credits
Close-Combat
  • Arc Maul25credits
  • Omnissian Axe45credits
Grenade
  • Frag Grenade30credits
  • Krak Grenade45credits
Armour
  • Heavy Platingthe default armour mark — included in the naked base and already reflected in the fighter's save; a fixed, non-purchasable inherent.
Wargear
  • Refractor Fieldthe Dominus's inherent refractor field (5+ inv) — included in the naked base; non-purchasable.

The Tech-Priest Dominus is the ranking magos of the maniple, the voice through which the Machine God is heard on the line. At the start of each round it intones a Canticle of the Omnissiah over the whole gang, then turns to the wounded engines around it — mending a shattered construct in place with servo-arm and sacred unguent while an Omnissian axe hums at its side and a macrostubber cycles in its off-hand. It fights behind a refractor field, hard to bring down, and the litany falls silent when it does.

Special Rules

  • Canticles of the Omnissiah: at the start of each round this fighter declares the gang's Canticle for that round.
  • Rites of Repair: this fighter may work the Rite on an adjacent friendly construct, mending it where it stands.
  • Aura of the Omnissiah: while this fighter is on the battlefield, friendly constructs within 6" gain a machine-spirit shrug against Wounds.
Origin
CDX

Codex-derived. Derived from your codex by the conversion engine — a calibrated house value.

*The Skitarii Marshal is the maniple's field-commander, the officer who sets the doctrine the line fights under. Faster and steadier than the priests, it moves at the front of the advance with arc maul and radium pistol, calling the combat-cant that every nearby soldier obeys without hesitation. Where it stands, the line's fire tightens or its advance quickens on a single order — the human face of the maniple's cold, layered discipline.* **Special Rules** - **Doctrina Imperatives:** each round this fighter chooses a Doctrina — Bulwark or Conqueror — and projects it as a 6" aura, so nearby friendly Skitarii adopt the same doctrine it does. - **Canticles of the Omnissiah:** this fighter benefits from the gang's declared Canticle each round.

Priced at a firm credit cost.

Derived from 3 codex citations.

Skitarii Marshal Champion 115CREDITS
MWSBSSTWIALdClWilInt
6"3+3+3323+25+4+4+5+
Save 5+
Special RulesDoctrina ImperativesCanticles of the Omnissiah (benefits from the gang Canticle)see Special Rules
PrimaryAgilityCombatCunningFerocityLeadershipShootingSignature
SecondaryBrawnSavagery
Starting GearProtective Robes
Free SkillDoctrina Imperative
Equipment List
Basic
  • Galvanic Rifle25credits
Pistol
  • Radium Pistol20credits
  • Arc Pistol25credits
Close-Combat
  • Arc Maul25credits
Grenade
  • Frag Grenade30credits
Armour
  • Protective Robesthe default armour mark — included in the naked base and already reflected in the fighter's save; a fixed, non-purchasable inherent.
Wargear
  • Auspex Omnispex30credits
  • Refractor Stave RelayA Marshal's Doctrina relay.

The Skitarii Marshal is the maniple's field-commander, the officer who sets the doctrine the line fights under. Faster and steadier than the priests, it moves at the front of the advance with arc maul and radium pistol, calling the combat-cant that every nearby soldier obeys without hesitation. Where it stands, the line's fire tightens or its advance quickens on a single order — the human face of the maniple's cold, layered discipline.

Special Rules

  • Doctrina Imperatives: each round this fighter chooses a Doctrina — Bulwark or Conqueror — and projects it as a 6" aura, so nearby friendly Skitarii adopt the same doctrine it does.
  • Canticles of the Omnissiah: this fighter benefits from the gang's declared Canticle each round.
Origin
CDX

Codex-derived. Derived from your codex by the conversion engine — a calibrated house value.

*The Tech-Priest Enginseer is the maniple's dedicated wright, the priest who keeps its machines standing. Where the Dominus commands, the Enginseer works — a servo-arm and repair-liturgy trained on the nearest damaged construct, welding torn plating and coaxing a stalled machine-spirit back to its task. It carries a macrostubber for its own defence, but its worth is measured in the Servitors and walkers it drags back into the fight rather than in the fighters it fells.* **Special Rules** - **Rites of Repair:** this fighter may work the Rite on an adjacent friendly construct, restoring it in place. - **Aura of the Omnissiah:** while this fighter is on the battlefield, friendly constructs within 6" gain a machine-spirit shrug against Wounds.

Priced at a firm credit cost.

Derived from 4 codex citations.

Tech Priest Enginseer Champion 132CREDITS
MWSBSSTWIALdClWilInt
5"3+3+4324+25+4+4+4+
Save 4+
Special RulesRites of Repair — active machine maintenance (the dedicated repair-priest — servo-arm Rite)Aura of the Omnissiah (projects the 6" construct shrug)see Special Rules
PrimaryBrawnCunningLeadershipSavagerySignature
SecondaryAgilityCombatFerocityShooting
Starting GearHeavy Plating
Free SkillMaster Of The Machine
Equipment List
Basic
  • Arc Rifle30credits
Pistol
  • Macrostubber15credits
Close-Combat
  • Servo Arm25credits
  • Omnissian Axe45credits
Grenade
  • Frag Grenade30credits
Armour
  • Heavy Platingthe default armour mark — included in the naked base and already reflected in the fighter's save; a fixed, non-purchasable inherent.

The Tech-Priest Enginseer is the maniple's dedicated wright, the priest who keeps its machines standing. Where the Dominus commands, the Enginseer works — a servo-arm and repair-liturgy trained on the nearest damaged construct, welding torn plating and coaxing a stalled machine-spirit back to its task. It carries a macrostubber for its own defence, but its worth is measured in the Servitors and walkers it drags back into the fight rather than in the fighters it fells.

Special Rules

  • Rites of Repair: this fighter may work the Rite on an adjacent friendly construct, restoring it in place.
  • Aura of the Omnissiah: while this fighter is on the battlefield, friendly constructs within 6" gain a machine-spirit shrug against Wounds.
Origin
CDX

Codex-derived. Derived from your codex by the conversion engine — a calibrated house value.

*The Tech-Priest Manipulus is the maniple's specialist adept, a magos of amplified liturgy and esoteric wargear. Trained in the Voice, it can take up the Canticle should the Dominus fall, keeping the gang's stance unbroken. Between benedictions it works the Rites of Repair on nearby constructs and closes with a transonic blade whose keening edge shears armour apart. The relic-hunting Technoarcheologist is this same chassis in an auspex-forward loadout.* **Special Rules** - **Canticles of the Omnissiah:** this fighter may declare the gang's Canticle if it carries the Canticle Adept skill. - **Rites of Repair:** this fighter may work the Rite on an adjacent friendly construct, mending it in place.

Priced at a firm credit cost.

Derived from 4 codex citations.

Tech Priest Manipulus Champion 110CREDITS
MWSBSSTWIALdClWilInt
5"3+3+4324+15+4+4+4+
Save 4+
Special RulesCanticles of the Omnissiah (may declare the Canticle with Canticle Adept)Rites of Repair — active machine maintenance (works the Rite on an adjacent construct)see Special Rules
PrimaryBrawnCunningLeadershipSavagerySignature
SecondaryAgilityCombatFerocityShooting
Starting GearProtective Robes
Free SkillCanticle Adept
Equipment List
Basic
  • Arc Rifle30credits
Pistol
  • Macrostubber15credits
Special
  • Transonic Cutter45credits
Close-Combat
  • Transonic Blade25credits
Armour
  • Protective Robesthe default armour mark — included in the naked base and already reflected in the fighter's save; a fixed, non-purchasable inherent.
Wargear
  • Auspex Omnispex30credits

The Tech-Priest Manipulus is the maniple's specialist adept, a magos of amplified liturgy and esoteric wargear. Trained in the Voice, it can take up the Canticle should the Dominus fall, keeping the gang's stance unbroken. Between benedictions it works the Rites of Repair on nearby constructs and closes with a transonic blade whose keening edge shears armour apart. The relic-hunting Technoarcheologist is this same chassis in an auspex-forward loadout.

Special Rules

  • Canticles of the Omnissiah: this fighter may declare the gang's Canticle if it carries the Canticle Adept skill.
  • Rites of Repair: this fighter may work the Rite on an adjacent friendly construct, mending it in place.
Origin
CDX

Codex-derived. Derived from your codex by the conversion engine — a calibrated house value.

*The Skitarii Ranger is the signature body of the maniple — a Guardsman's frame given a cyborg's aim, robed and unafraid, advancing in a disciplined line with a galvanic rifle cycling at its shoulder. It holds the long lane, picking targets at range where its precision tells and its fragility does not. It has no fear to break and no toughness to spare; closed down and out-massed in the melee it falls quickly, but at distance it rarely misses.* **Special Rules** - **Doctrina Imperatives:** each round this fighter adopts a Doctrina, Bulwark or Conqueror, stacked on top of the gang's Canticle. - **Canticles of the Omnissiah:** this fighter benefits from the gang's declared Canticle each round.

Priced at a firm credit cost.

Derived from 2 codex citations.

Skitarii Ranger Ganger 70CREDITS
MWSBSSTWIALdClWilInt
6"4+3+3314+16+5+6+6+
Save 5+
Special RulesDoctrina Imperatives (adopts Bulwark or Conqueror each round)Canticles of the Omnissiah (benefits from the gang Canticle)see Special Rules
PrimaryCunningShootingSignature
SecondaryAgilityCombatFerocitySavagery
Starting GearProtective Robes
Equipment List
Basic
  • Galvanic Rifle25credits
Pistol
  • Radium Pistol20credits
Grenade
  • Frag Grenade30credits
  • Phosphor Grenade35credits
  • Krak Grenade45credits
Armour
  • Protective Robesthe default armour mark — included in the naked base and already reflected in the fighter's save; a fixed, non-purchasable inherent.
Wargear
  • Augmetic Limb45credits

The Skitarii Ranger is the signature body of the maniple — a Guardsman's frame given a cyborg's aim, robed and unafraid, advancing in a disciplined line with a galvanic rifle cycling at its shoulder. It holds the long lane, picking targets at range where its precision tells and its fragility does not. It has no fear to break and no toughness to spare; closed down and out-massed in the melee it falls quickly, but at distance it rarely misses.

Special Rules

  • Doctrina Imperatives: each round this fighter adopts a Doctrina, Bulwark or Conqueror, stacked on top of the gang's Canticle.
  • Canticles of the Omnissiah: this fighter benefits from the gang's declared Canticle each round.
Origin
CDX

Codex-derived. Derived from your codex by the conversion engine — a calibrated house value.

*The Skitarii Vanguard is the advancing half of the line — irradiated troopers who close the range while the Rangers hold it. A radium carbine spits a hail of rad-tainted fire that sickens what it does not kill, and a taser goad waits for anything that reaches them. Steeped in the reactor-glow of their own weapons, the Vanguard are already dying by inches and do not care; they walk the enemy down under a cloud of decay.* **Special Rules** - **Doctrina Imperatives:** each round this fighter adopts a Doctrina, Bulwark or Conqueror, stacked on top of the gang's Canticle. - **Canticles of the Omnissiah:** this fighter benefits from the gang's declared Canticle each round.

Priced at a firm credit cost.

Derived from 2 codex citations.

Skitarii Vanguard Ganger 70CREDITS
MWSBSSTWIALdClWilInt
6"4+3+3314+16+5+6+6+
Save 5+
Special RulesDoctrina Imperatives (adopts Bulwark or Conqueror each round)Canticles of the Omnissiah (benefits from the gang Canticle)see Special Rules
PrimaryAgilityCunningShootingSignature
SecondaryBrawnCombatFerocitySavagery
Starting GearProtective Robes
Equipment List
Basic
  • Radium Carbine25credits
Pistol
  • Radium Pistol20credits
Close-Combat
  • Taser Goad20credits
Grenade
  • Frag Grenade30credits
Armour
  • Protective Robesthe default armour mark — included in the naked base and already reflected in the fighter's save; a fixed, non-purchasable inherent.
Wargear
  • Galvanic ActuatorsA Doctrina Imperative augment.

The Skitarii Vanguard is the advancing half of the line — irradiated troopers who close the range while the Rangers hold it. A radium carbine spits a hail of rad-tainted fire that sickens what it does not kill, and a taser goad waits for anything that reaches them. Steeped in the reactor-glow of their own weapons, the Vanguard are already dying by inches and do not care; they walk the enemy down under a cloud of decay.

Special Rules

  • Doctrina Imperatives: each round this fighter adopts a Doctrina, Bulwark or Conqueror, stacked on top of the gang's Canticle.
  • Canticles of the Omnissiah: this fighter benefits from the gang's declared Canticle each round.
Origin
CDX

Codex-derived. Derived from your codex by the conversion engine — a calibrated house value.

*The Skitarii Gunner is the heavy punch on a ganger's frame, the soldier who carries the maniple's special weapon into the line. A plasma caliver hangs at its shoulder, its coils charged for the overcharged shot that cracks armour and machine alike. It fires from within the disciplined advance, one calculated burst turning a firefight, and shares the same fragile body as the rest of the gunline — precision, never protection.* **Special Rules** - **Doctrina Imperatives:** each round this fighter adopts a Doctrina, Bulwark or Conqueror, stacked on top of the gang's Canticle. - **Canticles of the Omnissiah:** this fighter benefits from the gang's declared Canticle each round.

Priced at a firm credit cost.

Derived from 2 codex citations.

Skitarii Gunner Ganger 115CREDITS
MWSBSSTWIALdClWilInt
6"4+3+3314+16+5+6+6+
Save 5+
Special RulesDoctrina Imperatives (adopts Bulwark or Conqueror each round)Canticles of the Omnissiah (benefits from the gang Canticle)see Special Rules
PrimaryCunningShootingSignature
SecondaryBrawnCombatFerocitySavagery
Starting GearProtective Robes
Equipment List
Basic
  • Arc Rifle30credits
Pistol
  • Radium Pistol20credits
Special
  • Incendine Flamer40credits
  • Plasma Caliver115credits
Armour
  • Protective Robesthe default armour mark — included in the naked base and already reflected in the fighter's save; a fixed, non-purchasable inherent.

The Skitarii Gunner is the heavy punch on a ganger's frame, the soldier who carries the maniple's special weapon into the line. A plasma caliver hangs at its shoulder, its coils charged for the overcharged shot that cracks armour and machine alike. It fires from within the disciplined advance, one calculated burst turning a firefight, and shares the same fragile body as the rest of the gunline — precision, never protection.

Special Rules

  • Doctrina Imperatives: each round this fighter adopts a Doctrina, Bulwark or Conqueror, stacked on top of the gang's Canticle.
  • Canticles of the Omnissiah: this fighter benefits from the gang's declared Canticle each round.
Origin
CDX

Codex-derived. Derived from your codex by the conversion engine — a calibrated house value.

*The Skitarii Marksman is the long lane made flesh, a cyborg gunman married to a transuranic arquebus and little else. It moves slowly and shoots at a machine's precision, reaching clear across the field to crack a champion's plating or a construct's hull with a single armour-piercing round. Set in a firing position and left alone, it is the most patient killer in the maniple; forced to move or fight at arm's reach, it is only another fragile body.* **Special Rules** - **Doctrina Imperatives:** each round this fighter adopts the Bulwark Doctrina for the long shot, stacked on top of the gang's Canticle. - **Canticles of the Omnissiah:** this fighter benefits from the gang's declared Canticle each round.

A kitbash option — off the stock kit, a celebrated conversion.

Derived from 2 codex citations.

Skitarii Marksman Ganger 95CREDITS
MWSBSSTWIALdClWilInt
5"4+2+3314+16+5+6+6+
Save 5+
Special RulesDoctrina Imperatives (adopts Bulwark for the long shot)Canticles of the Omnissiah (benefits from the gang Canticle)see Special Rules
PrimaryAgilityCunningSavageryShootingSignature
SecondaryFerocity
Starting GearProtective Robes
Equipment List
Basic
  • Transuranic Arquebus75credits
  • Radium Jezzail85creditsKitbashed from a transuranic arquebus barrel and a radium carbine's irradiated core — the Xana-pattern radium jezzail (Adeptus Mechanicus lore).
Pistol
  • Radium Pistol20credits
Grenade
  • Frag Grenade30credits
Armour
  • Protective Robesthe default armour mark — included in the naked base and already reflected in the fighter's save; a fixed, non-purchasable inherent.
Wargear
  • Auspex Omnispex30credits
Accessory
  • Photo Visor25credits

The Skitarii Marksman is the long lane made flesh, a cyborg gunman married to a transuranic arquebus and little else. It moves slowly and shoots at a machine's precision, reaching clear across the field to crack a champion's plating or a construct's hull with a single armour-piercing round. Set in a firing position and left alone, it is the most patient killer in the maniple; forced to move or fight at arm's reach, it is only another fragile body.

Special Rules

  • Doctrina Imperatives: each round this fighter adopts the Bulwark Doctrina for the long shot, stacked on top of the gang's Canticle.
  • Canticles of the Omnissiah: this fighter benefits from the gang's declared Canticle each round.
Origin
CDX

Codex-derived. Derived from your codex by the conversion engine — a calibrated house value.

*The Sicarian is the maniple's flank-elite, an infiltrator built for the strike from an unexpected angle. Fast and preternaturally quick to act, it sets up hidden and arrives behind the line, transonic cutter shrieking and arc pistol barking. As Infiltrator it hunts with ranged spite; as Ruststalker it closes with toxin-slick blades. It answers the maniple's fragility not with armour but with speed and first-strike surprise, breaking a position before it can turn to face.* **Special Rules** - **Doctrina Imperatives:** each round this fighter adopts the Conqueror Doctrina for the strike, stacked on top of the gang's Canticle. - **Canticles of the Omnissiah:** this fighter benefits from the gang's declared Canticle each round.

Priced at a firm credit cost.

Derived from 2 codex citations.

Sicarian Ganger 110CREDITS
MWSBSSTWIALdClWilInt
7"3+3+3312+25+4+5+5+
Save 5+
Special RulesDoctrina Imperatives (adopts Conqueror for the strike)Canticles of the Omnissiah (benefits from the gang Canticle)see Special Rules
PrimaryAgilityCombatCunningFerocitySavageryShooting
SecondaryBrawnSignature
Starting GearProtective Robes
Equipment List
Pistol
  • Arc Pistol25credits
Special
  • Transonic Cutter45credits
Close-Combat
  • Transonic Blade25credits
  • Chordclaw30credits
Grenade
  • Frag Grenade30credits
Armour
  • Protective Robesthe default armour mark — included in the naked base and already reflected in the fighter's save; a fixed, non-purchasable inherent.

The Sicarian is the maniple's flank-elite, an infiltrator built for the strike from an unexpected angle. Fast and preternaturally quick to act, it sets up hidden and arrives behind the line, transonic cutter shrieking and arc pistol barking. As Infiltrator it hunts with ranged spite; as Ruststalker it closes with toxin-slick blades. It answers the maniple's fragility not with armour but with speed and first-strike surprise, breaking a position before it can turn to face.

Special Rules

  • Doctrina Imperatives: each round this fighter adopts the Conqueror Doctrina for the strike, stacked on top of the gang's Canticle.
  • Canticles of the Omnissiah: this fighter benefits from the gang's declared Canticle each round.
Origin
CDX

Codex-derived. Derived from your codex by the conversion engine — a calibrated house value.

*The Pteraxii is the maniple's aerial skirmisher, a jet-pack trooper that ignores the ground the rest of the line must cross. It arrives over cover and vertical terrain, flechette blaster raking a position before it repositions again; the Sterylizor variant plunges into melee with incendine flame instead. The Pteraxii is the mobility House at its most literal — a fragile body that trades armour for the freedom to appear wherever the enemy is weakest.* **Special Rules** - **Doctrina Imperatives:** each round this fighter adopts a Doctrina, Bulwark or Conqueror, stacked on top of the gang's Canticle. - **Canticles of the Omnissiah:** this fighter benefits from the gang's declared Canticle each round.

Priced at a firm credit cost.

Derived from 4 codex citations.

Pteraxii Ganger 100CREDITS
MWSBSSTWIALdClWilInt
7"3+3+3313+16+5+6+6+
Save 5+
Special RulesDoctrina Imperatives (adopts Bulwark or Conqueror each round)Canticles of the Omnissiah (benefits from the gang Canticle)see Special Rules
PrimaryAgilityCunningShootingSignature
SecondaryBrawnCombatFerocitySavagery
Starting GearProtective Robes · Jet Pack
Equipment List
Pistol
  • Phosphor Pistol20credits
Special
  • Flechette Blaster25credits
  • Incendine Flamer40credits
Close-Combat
  • Arc Maul25credits
Grenade
  • Frag Grenade30credits
Armour
  • Protective Robesthe default armour mark — included in the naked base and already reflected in the fighter's save; a fixed, non-purchasable inherent.
Wargear
  • Jet Packthe Pteraxii's chassis-inherent jet-pack (Fly) — baked into the body statline; non-purchasable.

The Pteraxii is the maniple's aerial skirmisher, a jet-pack trooper that ignores the ground the rest of the line must cross. It arrives over cover and vertical terrain, flechette blaster raking a position before it repositions again; the Sterylizor variant plunges into melee with incendine flame instead. The Pteraxii is the mobility House at its most literal — a fragile body that trades armour for the freedom to appear wherever the enemy is weakest.

Special Rules

  • Doctrina Imperatives: each round this fighter adopts a Doctrina, Bulwark or Conqueror, stacked on top of the gang's Canticle.
  • Canticles of the Omnissiah: this fighter benefits from the gang's declared Canticle each round.
Origin
CDX

Codex-derived. Derived from your codex by the conversion engine — a calibrated house value.

*The Serberys is the maniple's mounted scout, a rider fused to a cyber-destrier that eats ground the gunline cannot. Sturdier and swifter than the foot soldiers, it sweeps the flank at a gallop and fires as it goes — Raiders loosing galvanic carbine fire on the move, Sulphurhounds charging in with phosphor pistols and blades. It is the outrider that gets to the objective first and the fire that never stops to reload, screening the slower line as it advances.* **Special Rules** - **Doctrina Imperatives:** each round this fighter adopts a Doctrina, Bulwark or Conqueror, stacked on top of the gang's Canticle. - **Canticles of the Omnissiah:** this fighter benefits from the gang's declared Canticle each round.

Priced at a firm credit cost.

Derived from 4 codex citations.

Serberys Ganger 120CREDITS
MWSBSSTWIALdClWilInt
10"4+3+4424+26+5+6+6+
Save 5+
Special RulesDoctrina Imperatives (adopts Bulwark or Conqueror each round)Canticles of the Omnissiah (benefits from the gang Canticle)see Special Rules
PrimaryAgilityCunningShootingSignature
SecondaryBrawnCombatFerocitySavagery
Starting GearProtective Robes · Cyber Destrier
Equipment List
Basic
  • Galvanic Carbine25credits
Pistol
  • Phosphor Pistol20credits
Close-Combat
  • Taser Goad20credits
  • Arc Maul25credits
Grenade
  • Frag Grenade30credits
Armour
  • Protective Robesthe default armour mark — included in the naked base and already reflected in the fighter's save; a fixed, non-purchasable inherent.
Wargear
  • Cyber Destrierthe Serberys' chassis-inherent cyber-destrier mount — baked into the body statline; non-purchasable.

The Serberys is the maniple's mounted scout, a rider fused to a cyber-destrier that eats ground the gunline cannot. Sturdier and swifter than the foot soldiers, it sweeps the flank at a gallop and fires as it goes — Raiders loosing galvanic carbine fire on the move, Sulphurhounds charging in with phosphor pistols and blades. It is the outrider that gets to the objective first and the fire that never stops to reload, screening the slower line as it advances.

Special Rules

  • Doctrina Imperatives: each round this fighter adopts a Doctrina, Bulwark or Conqueror, stacked on top of the gang's Canticle.
  • Canticles of the Omnissiah: this fighter benefits from the gang's declared Canticle each round.
Origin
CDX

Codex-derived. Derived from your codex by the conversion engine — a calibrated house value.

*The Servitor is the cheap, mindless construct at the floor of the roster — a lobotomised body slaved to a single task until it is destroyed. It shuffles forward with a servo-arm or a mounted gun and does exactly what it is told, nothing more. It has no wit and no will, but it is a machine, and a machine can be mended: it is the first thing a priest welds back up and sends forward again.* **Special Rules** - **Construct:** this fighter is a repairable machine — a valid target for the Rites of Repair and the Aura of the Omnissiah, but it cannot restore itself.

Priced at a firm credit cost.

Derived from 3 codex citations.

Servitor Juve 33CREDITS
MWSBSSTWIALdClWilInt
4"5+5+4416+18+7+6+10+
Save 5+
Special RulesConstruct & the machine-soul (repairable machine)see Special Rules
PrimaryBrawn
SecondaryCombatFerocityShooting
Starting GearServo Arm
Equipment List
Basic
  • Arc Rifle30credits
  • Phosphor Blaster30credits
Close-Combat
  • Servo Armchassis-fitted armament — folded into the carrier's base cost; a fixed, non-purchasable inherent.
Armour
  • Light Robes10credits

The Servitor is the cheap, mindless construct at the floor of the roster — a lobotomised body slaved to a single task until it is destroyed. It shuffles forward with a servo-arm or a mounted gun and does exactly what it is told, nothing more. It has no wit and no will, but it is a machine, and a machine can be mended: it is the first thing a priest welds back up and sends forward again.

Special Rules

  • Construct: this fighter is a repairable machine — a valid target for the Rites of Repair and the Aura of the Omnissiah, but it cannot restore itself.
Origin
CDX

Codex-derived. Derived from your codex by the conversion engine — a calibrated house value.

*The Sydonian Dragoon is the maniple's fast walker Brute, a rider mounted high on a striding battle-automaton. It covers ground at a startling pace for its bulk, a galvanic-cog taser lance couched for the charge that runs a fighter down and leaves the carcass smoking. The Ironstrider variant trades the lance for an autocannon and hangs back to shell the line. Tall, tough and repairable, it is a construct the priests keep on its feet long after a lesser engine would have fallen.* **Special Rules** - **Construct:** this walker is a repairable machine — a valid target for the Rites of Repair and the Aura of the Omnissiah, but it cannot restore itself. - **Aura of the Omnissiah:** while within 6" of a friendly Tech-Priest, this walker gains a machine-spirit shrug against Wounds.

A kitbash option — off the stock kit, a celebrated conversion.

Derived from 2 codex citations.

Sydonian Dragoon Brute 177CREDITS
MWSBSSTWIALdClWilInt
9"3+3+5633+27+6+6+
Save 4+
Special RulesConstruct & the machine-soul (repairable walker)Aura of the Omnissiah (gains the 6" construct shrug near a priest)see Special Rules
PrimaryAgilityBrawnCombatFerocityShooting
SecondaryCunningSavagerySignature
Starting GearTaser Lance
Equipment List
Heavy
  • Ironstrider Autocannon180credits
Close-Combat
  • Arc Lance55creditsKitbashed from a taser lance re-cored with an arc-maul discharge coil — the Lucius-pattern shock-lance (Adeptus Mechanicus lore).
  • Taser Lancechassis-fitted armament — folded into the carrier's base cost; a fixed, non-purchasable inherent.
Wargear
  • Galvanic ActuatorsA Doctrina Imperative augment.

The Sydonian Dragoon is the maniple's fast walker Brute, a rider mounted high on a striding battle-automaton. It covers ground at a startling pace for its bulk, a galvanic-cog taser lance couched for the charge that runs a fighter down and leaves the carcass smoking. The Ironstrider variant trades the lance for an autocannon and hangs back to shell the line. Tall, tough and repairable, it is a construct the priests keep on its feet long after a lesser engine would have fallen.

Special Rules

  • Construct: this walker is a repairable machine — a valid target for the Rites of Repair and the Aura of the Omnissiah, but it cannot restore itself.
  • Aura of the Omnissiah: while within 6" of a friendly Tech-Priest, this walker gains a machine-spirit shrug against Wounds.