MACROMUNDA
Allegiance
House— single House · faction-wide roster
Grey Knights
Codex / Equip-Legality
Codex · Grey Knights

Equip-Legality10

Champion equipment list
Allowed
  • Power Armour
  • Nemesis Falchions
  • Nemesis Sword
  • Storm Bolter
  • Iron Halo
  • Purity Seals

The Brotherhood Champion is equipped as a duellist. Its default weapons are the paired Nemesis falchions, though it may swap to a Nemesis sword for a defensive fight, and it may add a storm bolter for a ranged answer. The Iron Halo is its key survival option, keeping a forward melee body alive in the press where it belongs, and purity seals steady its nerve. The shelf is deliberately tight and melee-forward — a Champion is a scalpel, and its list gives it the blades and the field to reach the enemy and win the exchange.

Chaplain Techmarine equipment list
Allowed
  • Power Armour
  • Nemesis Sword
  • Storm Bolter
  • Iron Halo
  • Brotherhood Banner
  • Narthecium
  • Purity Seals
  • Auspex
  • Warp Forged Crozius

The Chaplain-Techmarine is armed for support rather than the front rank: a Nemesis sword and storm bolter for its own defence, an Iron Halo to survive, and a shelf of command-support wargear that leans one way or the other by role. The Brotherhood Banner suits a Chaplain, stiffening the ward and steadying nerve; the narthecium suits the Techmarine-Apothecary, dragging fallen brothers back from the edge. Purity seals and an auspex round out the kit. The two identities share one list, and the player chooses which support role this Champion fills.

Grand Master equipment list
Allowed
  • Nemesis Halberd
  • Nemesis Sword
  • Nemesis Daemon Hammer
  • Storm Bolter
  • Terminator Plate
  • Iron Halo
  • Brotherhood Banner
  • Sanctic Familiar
  • Purity Seals
  • Auspex

The Grand Master commands the deepest shelf in the gang, as befits its leader. It may take any Nemesis pattern — halberd, sword or daemon-hammer — and a storm bolter, wear Terminator plate and bear an Iron Halo, and carry the full range of status wargear: the Brotherhood Banner, a sanctic familiar, purity seals and an auspex. Named relics such as the Titansword are not bought from this list; they arrive only with the legendary heroes who carry them. Everything else the House can field, the Grand Master may equip.

Interceptor equipment list
Allowed
  • Power Armour
  • Nemesis Halberd
  • Nemesis Sword
  • Storm Bolter
  • Personal Teleporter

The Interceptor's list is short because its defining piece is fixed: the personal teleporter is always part of the loadout, and it is what makes the Interceptor an Interceptor. Around it the fighter chooses a Nemesis halberd or sword and carries a storm bolter. There are no armour or heavy-weapon options here — the chassis is a fast strike body, not a wall or a gunline, so its shelf gives it the blade to strike with and the teleporter to reach the fight, and nothing that would weigh the jump down.

Librarian equipment list
Allowed
  • Power Armour
  • Nemesis Stave
  • Nemesis Sword
  • Storm Bolter
  • Terminator Plate
  • Iron Halo
  • Sanctic Familiar
  • Purity Seals
  • Liber Daemonica

The Brotherhood Librarian is armed as the gang's master psyker. Its default is the Nemesis warding stave, though it may take a Nemesis sword instead, alongside a storm bolter. It may wear Power or Terminator plate and add an Iron Halo, and its support kit leans toward keeping the surest caster alive and casting: a sanctic familiar and purity seals. The shelf is narrower than the Grand Master's because the Librarian is a caster first, so its choices cluster around the ward, the familiar and the field rather than a wide spread of blades.

Paladin equipment list
Allowed
  • Nemesis Halberd
  • Nemesis Daemon Hammer
  • Nemesis Greatsword
  • Storm Bolter
  • Psycannon
  • Terminator Plate
  • Iron Halo
  • Purity Seals

The Paladin commands the widest Nemesis choice of any line fighter, up to and including the two-handed greatsword, alongside the halberd and daemon-hammer. It may carry a storm bolter or a psycannon, wears Terminator plate as its norm, and may add an Iron Halo — a fitting field for a veteran meant to hold alone in the thick of things. Purity seals complete the kit. The breadth of the list is the point: the Paladin is the elite of the line, and its shelf lets the player arm it as the centrepiece of whatever grind the gang means to win.

Purgation equipment list
Allowed
  • Power Armour
  • Psilencer
  • Psycannon
  • Nemesis Sword
  • Storm Bolter
  • Sanctified Ammunition

The Purgation Brother's list is built around its heavy gun: it takes a psilencer to thin a horde or a psycannon to crack armour, and that choice is the point of the chassis. A Nemesis sword is a melee fallback for when the fight reaches the firing position, a storm bolter a lighter ranged option, and sanctified ammunition leans its fire anti-daemon. The shelf is narrow and support-focused — this is a body meant to hold the back rank and deliver fire, so its choices are about which weight of gun the killing ground needs rather than how to close.

Purifier equipment list
Allowed
  • Power Armour
  • Nemesis Halberd
  • Nemesis Sword
  • Incinerator
  • Sanctified Ammunition
  • Psyk Out Grenades
  • Purity Censer

The Purifier's list is built anti-warp from end to end. Its ranged signature is the incinerator, the template flame no other line fighter fields, and its melee is a Nemesis halberd or sword. Sanctified ammunition and psyk-out grenades lean the whole shelf toward the warp-born, matching the zealot's Daemon-bane purpose. The choices are tight and thematic rather than broad: everything on the list points the Purifier at daemons and psykers, which is exactly where the gang sends it.

Strike equipment list
Allowed
  • Power Armour
  • Nemesis Halberd
  • Nemesis Sword
  • Nemesis Falchions
  • Storm Bolter
  • Sanctified Ammunition
  • Grenades
  • Psyk Out Grenades

The Strike Brother is the flexible line body, and its list reflects that. It chooses its Nemesis pattern freely — halberd, sword or falchions, to suit whether the player wants reach, a defensive blade or a flurry — and carries a storm bolter as standard. Its ranged add-ons are the common ones: sanctified ammunition to lean its fire anti-daemon, plus frag, krak and psyk-out grenades. There is no armour choice here; the line brother wears Power plate as its norm. The shelf is broad enough to specialise a Strike Squad in several directions without straying from its role as the gang's core.

Terminator equipment list
Allowed
  • Nemesis Halberd
  • Nemesis Daemon Hammer
  • Storm Bolter
  • Psycannon
  • Terminator Plate
  • Purity Seals

The Brotherhood Terminator is built around its heavy plate, which is the norm here rather than an upgrade. Its melee choices lean weighty — the Nemesis halberd or the daemon-hammer — and it may take a storm bolter or step up to a psycannon, the heavy gun its 2+ body can carry into the fight. Purity seals steady it. The list is narrower than a Paladin's because the Terminator is the durable anvil of the line, not its widest-armed veteran: it advances, absorbs fire, and breaks what it reaches.