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Grey Knights
Codex / Terrain
Codex · Grey Knights

Terrain2

The Chapter Keep terrain

The Chapter Keep is the Grey Knights' fortress-monastery on the world — a bastion of blessed stone and ancient reliquaries, the source of the brotherhood's veteran reinforcement and its fortress income. It represents the order's home base as a controlled territory.

A gang that holds the Chapter Keep may, between battles, requisition a full Strike Brother or Brotherhood Terminator into its roster at the standard cost — never a recruit — and draws a fortress income each campaign turn. The reinforcements the Keep provides are always tested veterans, sanctioned and sealed, for the order makes no Juves and never will. It is a territory boon and a strategic prize: hold the Keep and the brotherhood grows stronger and better supplied; lose it and the irreplaceable few must fight on with only what they have.

The Warded Shrine terrain

The Warded Shrine, or Sanctum, is a signature battlefield feature of the Grey Knights — a consecrated structure of blessed stone and layered psychic wards the brotherhood raises on the ground it defends. It is a board feature rather than a source of income: it consecrates the ground, it does not earn credits.

A Grey Knight within a short distance of the Warded Shrine adds one to its Willpower tests for casting Sanctic powers and to its Aegis denials, within the ward's usual cap. Any DAEMON fighter that ends an activation within a short distance of the shrine suffers a psychic hit as the wards burn it. The Sanctum turns the brotherhood's chosen ground into holy ground — a place where the few cast surest, the ward holds hardest, and the warp-born cannot linger without being punished for it.