Codex · Imperial Guard
Favours9
| Roll | Favour | Patron |
|---|---|---|
| 4 | A Cold Shoulder. The Munitorum's clerks are unmoved. You gain nothing this time — no credits, no materiel — and the requisition-writ is stamped, filed, and forgotten. High Command expects the Regiment to make do, as it always has. | the Departmento Munitorum & Cadian High Command (the Imperium's logistics and the Regiment's own officer corps) |
| 5 | Standard Issue. The quartermaster grants the bare minimum. You may draw a single common weapon or one suit of flak armour from Munitorum stores at no cost — standard issue, and nothing more. | the Departmento Munitorum & Cadian High Command (the Imperium's logistics and the Regiment's own officer corps) |
| 6 | Field Requisition. A field requisition clears the desk. Until your next muster you may purchase one Rare item as though it were Common availability — the supply lines briefly favour the Regiment. | the Departmento Munitorum & Cadian High Command (the Imperium's logistics and the Regiment's own officer corps) |
| 7 | A Word From The Commissar. A word from High Command sets the line in order. One friendly fighter carrying a lasting injury heals it, or one fighter In Recovery returns to active duty at once — discipline and care restoring the ranks. | the Departmento Munitorum & Cadian High Command (the Imperium's logistics and the Regiment's own officer corps) |
| 8 | Munitorum Largesse. The Munitorum opens its stores. You gain a modest sum of credits to spend at this muster and may requisition one special or heavy weapon at reduced availability — the logistics of the Imperium turning your way. | the Departmento Munitorum & Cadian High Command (the Imperium's logistics and the Regiment's own officer corps) |
| 9 | Veterans Drawn Out. Old hands answer the call. You may recruit a Veteran Guardsman into the gang at once, or promote one standing Guardsman to Veteran, drawing on the Regiment's reserve of seasoned troops. | the Departmento Munitorum & Cadian High Command (the Imperium's logistics and the Regiment's own officer corps) |
| 10 | A Heros Welcome. Word of the Regiment's deeds reaches High Command. One friendly fighter gains a bonus advancement's worth of experience and the gang gains reputation — a hero's welcome, and the standing that comes with it. | the Departmento Munitorum & Cadian High Command (the Imperium's logistics and the Regiment's own officer corps) |
| 11 | The Full Armoury. The full armoury is thrown open. You may requisition any two items from the shared Astra Militarum pool this muster at Common availability, whatever their usual rarity — the Regiment resupplied in full. | the Departmento Munitorum & Cadian High Command (the Imperium's logistics and the Regiment's own officer corps) |
| 12 | The Lord Solars Eye. The Lord Solar himself takes note of the Regiment. Once in the coming battle a single friendly officer may issue an army-wide Order to every friendly fighter at once, and the gang gains substantial reputation — the eye of high command upon it. | the Departmento Munitorum & Cadian High Command (the Imperium's logistics and the Regiment's own officer corps) |