MACROMUNDA
Allegiance
Imperial Guard Catachan
Codex / Fighters
Codex · Catachan

Fighters 10 shown

Every fighter this House may recruit, with the full statline slate, save, special rules, skill access, starting gear, complete equipment list and flavour. Hover a highlighted rule or weapon for its codex entry; select it to open that entry.

Origin
CDX

Codex-derived. Derived from your codex by the conversion engine — a calibrated house value.

*The Catachan Captain is the "Devil" — the front-line knife-master who leads the Regiment from the point of the ambush, not the rear of a staff column. He deploys hidden with his warriors, springs the trap in person, and carves through soft targets with a relic devil's-claw before the enemy has registered the reveal. Two Attacks off a strong statline and a refractor field keep him alive at the killing range where Catachan fights, and his Orders bend the whole gang toward the close assault.* **Special Rules** - **Voice of Command (two Orders):** at the start of the round this fighter may issue up to two Orders to friendly fighters within its command range, driving the ambush and the charge — the Devil's roar carried down the line. - **Born of the Jungle:** this fighter may set up hidden, and its Catachan fighting knife or devil's-claw re-rolls a failed Wound against a target of Toughness 3 or less. - **Expendable & Disciplined:** its resilience is discipline, cover and terrain rather than a hardened body — a mortal soldier who wins by being unseen and by holding the men around him steady.

Priced at a firm credit cost.

Derived from 6 codex citations.

Catachan Captain Leader 145CREDITS
MWSBSSTWIALdClWilInt
6"3+3+3323+35+4+5+5+
Save 5+
Special RulesVoice of Command (the Devil — Voice of Command, TWO Orders a round)Born of the Jungle (hidden setup + the re-rolling devil's-claw blade)Expendable & Disciplined (the front-line knife-master, not a mounted grand-staff officer)see Special Rules
PrimaryAgilityCombatCunningFerocityLeadershipSignature
SecondaryBrawnSavantShooting
Starting GearLaspistol · Devils Claw · Flak Armour · Refractor Field · Camo Cloak
Equipment List
Basic
  • Shotgun30credits
  • Catachan Auto Shotguna Catachan signature scatter-platform, issued as part of a fighter's kit rather than sold as a standard Trading Post good
Pistol
  • Laspistol10credits
Close-Combat
  • Power Sword45credits
  • Devils Clawa Catachan relic fighting knife, issued to an officer rather than sold as a standard Trading Post good
Grenade
  • Frag Grenade30credits
  • Krak Grenade45credits
  • Demolition Charge75credits
Armour
  • Flak Armour10credits
  • Refractor Field55credits
Personal
  • Vox Caster30credits
Accessory
  • Camo Cloak20credits

The Catachan Captain is the "Devil" — the front-line knife-master who leads the Regiment from the point of the ambush, not the rear of a staff column. He deploys hidden with his warriors, springs the trap in person, and carves through soft targets with a relic devil's-claw before the enemy has registered the reveal. Two Attacks off a strong statline and a refractor field keep him alive at the killing range where Catachan fights, and his Orders bend the whole gang toward the close assault.

Special Rules

  • Voice of Command (two Orders): at the start of the round this fighter may issue up to two Orders to friendly fighters within its command range, driving the ambush and the charge — the Devil's roar carried down the line.
  • Born of the Jungle: this fighter may set up hidden, and its Catachan fighting knife or devil's-claw re-rolls a failed Wound against a target of Toughness 3 or less.
  • Expendable & Disciplined: its resilience is discipline, cover and terrain rather than a hardened body — a mortal soldier who wins by being unseen and by holding the men around him steady.
Origin
CDX

Codex-derived. Derived from your codex by the conversion engine — a calibrated house value.

*The Catachan Sergeant is the junior "Devil" — the ambush-leader who takes a knot of the gang into the terrain and springs it. He carries a single Order and a devil's-claw or chainsword, leading the knife line from the front rather than directing it from cover. Where the Captain shapes the whole battle, the Sergeant delivers the local kill: hidden, close, and over before the enemy finds the range.* **Special Rules** - **Voice of Command (one Order):** at the start of the round this fighter may issue one Order to a friendly fighter within its command range — most often "Fix Bayonets!" or "Ambush!". - **Born of the Jungle:** this fighter may set up hidden, and its Catachan fighting knife or devil's-claw re-rolls a failed Wound against a target of Toughness 3 or less. - **Expendable & Disciplined:** its steadiness is drill and the chain of command, not a super-body; it wins from cover and by keeping the fighters around it in the fight.

Priced at a firm credit cost.

Derived from 5 codex citations.

Catachan Sergeant Champion 109CREDITS
MWSBSSTWIALdClWilInt
6"3+3+3323+25+4+6+6+
Save 5+
Special RulesVoice of Command (junior officer — Voice of Command, ONE Order a round)Born of the Jungle (the ambush-leader, hidden setup)Expendable & Disciplined (leads the knife line from the front)see Special Rules
PrimaryAgilityCombatCunningFerocityLeadershipSignature
SecondaryBrawnSavantShooting
Starting GearLaspistol · Devils Claw · Flak Armour · Camo Cloak
Equipment List
Pistol
  • Laspistol10credits
Close-Combat
  • Chainsword25credits
  • Devils Clawa Catachan relic fighting knife, issued to an officer rather than sold as a standard Trading Post good
Grenade
  • Frag Grenade30credits
  • Krak Grenade45credits
  • Demolition Charge75credits
Armour
  • Flak Armour10credits
Accessory
  • Camo Cloak20credits

The Catachan Sergeant is the junior "Devil" — the ambush-leader who takes a knot of the gang into the terrain and springs it. He carries a single Order and a devil's-claw or chainsword, leading the knife line from the front rather than directing it from cover. Where the Captain shapes the whole battle, the Sergeant delivers the local kill: hidden, close, and over before the enemy finds the range.

Special Rules

  • Voice of Command (one Order): at the start of the round this fighter may issue one Order to a friendly fighter within its command range — most often "Fix Bayonets!" or "Ambush!".
  • Born of the Jungle: this fighter may set up hidden, and its Catachan fighting knife or devil's-claw re-rolls a failed Wound against a target of Toughness 3 or less.
  • Expendable & Disciplined: its steadiness is drill and the chain of command, not a super-body; it wins from cover and by keeping the fighters around it in the fight.
Origin
CDX

Codex-derived. Derived from your codex by the conversion engine — a calibrated house value.

*The Commissar is the Imperium's discipline made flesh — bolt pistol, power sword, and a refractor field, standing at the shoulder of fighters who might otherwise waver. On Catachan he is the rarest of sights: these veterans are the steadiest men in the Guard, and lean on his pistol least of any Regiment. When he is present, though, nothing in his shadow breaks.* **Special Rules** - **Aura of Discipline:** friendly fighters within 6" of this fighter automatically pass Nerve tests; and once per round it may Summary Execute a broken fighter within range to steady the rest. - **Expendable & Disciplined:** a mortal officer whose armour is a refractor field and whose real strength is the resolve he lends the line, not a hardened body.

Priced at a firm credit cost.

Derived from 5 codex citations.

Commissar Champion 110CREDITS
MWSBSSTWIALdClWilInt
5"3+3+3323+25+4+4+6+
Save 5+
Special RulesAura of Discipline (auto-pass Nerve in 6" + Summary Execution)Expendable & Disciplinedsee Special Rules
PrimaryCombatCunningFerocityLeadershipSignature
SecondaryAgilityBrawnSavantShooting
Starting GearBolt Pistol · Power Sword · Flak Armour · Refractor Field
Equipment List
Pistol
  • Bolt Pistol45credits
  • Plasma Pistol70credits
Close-Combat
  • Chainsword25credits
  • Power Sword45credits
Grenade
  • Frag Grenade30credits
  • Krak Grenade45credits
Armour
  • Flak Armour10credits
  • Refractor Field55credits

The Commissar is the Imperium's discipline made flesh — bolt pistol, power sword, and a refractor field, standing at the shoulder of fighters who might otherwise waver. On Catachan he is the rarest of sights: these veterans are the steadiest men in the Guard, and lean on his pistol least of any Regiment. When he is present, though, nothing in his shadow breaks.

Special Rules

  • Aura of Discipline: friendly fighters within 6" of this fighter automatically pass Nerve tests; and once per round it may Summary Execute a broken fighter within range to steady the rest.
  • Expendable & Disciplined: a mortal officer whose armour is a refractor field and whose real strength is the resolve he lends the line, not a hardened body.
Origin
CDX

Codex-derived. Derived from your codex by the conversion engine — a calibrated house value.

*The Demolitions Expert is the Regiment's sapper — the fighter who cracks a dug-in position from the inside and denies whole stretches of ground with seeded charges. He sets up hidden with the rest, works his way to the wall, and brings it down. A shotgun and a special weapon cover the breach; a toxic-bog charge and trapper's snares are the craft that makes him worth his slot.* **Special Rules** - **Born of the Jungle:** this fighter may set up hidden, working unseen to the charge before it acts or is revealed. - **Expendable & Disciplined:** a mortal specialist held in the line by drill; his edge is the demolition and the trap, not a durable body.

A kitbash option — off the stock kit, a celebrated conversion.

Derived from 6 codex citations.

Demolitions Expert Champion 154CREDITS
MWSBSSTWIALdClWilInt
6"3+3+3323+16+5+6+5+
Save 5+
Special RulesBorn of the Jungle (sets the charge from the hide — hidden setup)Expendable & Disciplined (the Regiment's sapper specialist)see Special Rules
PrimaryAgilityCunningSavantShooting
SecondaryBrawnCombatFerocitySignature
Starting GearShotgun · Catachan Knife · Meltagun · Toxic Bog Demo · Flak Armour
Equipment List
Basic
  • War Shotgun35creditsKitbash a sawn-and-rechambered heavy war-shotgun from salvaged Catachan parts. Priced above the stock lasgun and the stock shotgun.
  • Shotgunissued default kit — bundled into the naked base, non-purchasable
Pistol
  • Laspistol10credits
Special
  • Flamer140credits
  • Meltagunissued default kit — bundled into the naked base, non-purchasable
Close-Combat
  • Devil Tree Bola20creditsKitbash a bola of devil-tree vine and blades. Priced above the stock bayonet.
  • Catachan Knifeissued default kit — bundled into the naked base, non-purchasable
Grenade
  • Frag Grenade30credits
  • Krak Grenade45credits
  • Toxic Bog Demoa Catachan signature demolition, issued to the Demolitions Expert rather than sold as a standard Trading Post good
Armour
  • Flak Armourissued default kit — bundled into the naked base, non-purchasable
Personal
  • Combat Stimms25credits
Accessory
  • Trappers Snaresa Catachan signature terrain-trap, issued to the Demolitions Expert rather than sold as a standard Trading Post good

The Demolitions Expert is the Regiment's sapper — the fighter who cracks a dug-in position from the inside and denies whole stretches of ground with seeded charges. He sets up hidden with the rest, works his way to the wall, and brings it down. A shotgun and a special weapon cover the breach; a toxic-bog charge and trapper's snares are the craft that makes him worth his slot.

Special Rules

  • Born of the Jungle: this fighter may set up hidden, working unseen to the charge before it acts or is revealed.
  • Expendable & Disciplined: a mortal specialist held in the line by drill; his edge is the demolition and the trap, not a durable body.
Origin
CDX

Codex-derived. Derived from your codex by the conversion engine — a calibrated house value.

*The Regimental Medic keeps the knife line in the fight — a specialist with a narthecium who drags a downed Catachan back to his feet and steadies the men around him against the worst of their wounds. He carries little beyond a laspistol and his tools; his value is the fighters he returns to the ambush, battle after battle.* **Special Rules** - **Expendable & Disciplined:** a mortal specialist, armoured in flak and drill; his edge is the aid he gives, not a hardened body — his narthecium grants a Feel No Pain 6+ aura and improves post-battle Recovery for the gang.

Priced at a firm credit cost.

Derived from 4 codex citations.

Regimental Medic Champion 55CREDITS
MWSBSSTWIALdClWilInt
5"4+4+3324+16+5+6+5+
Save 5+
Special RulesExpendable & Disciplined (narthecium)see Special Rules
PrimaryCunningLeadershipSavant
SecondaryFerocityShootingSignature
Starting GearLaspistol · Flak Armour · Medic Narthecium
Equipment List
Pistol
  • Laspistol10credits
Close-Combat
  • Catachan Knife20credits
Grenade
  • Frag Grenade30credits
Armour
  • Flak Armour10credits
Personal
  • Medic Narthecium35credits
  • Augmetics45credits

The Regimental Medic keeps the knife line in the fight — a specialist with a narthecium who drags a downed Catachan back to his feet and steadies the men around him against the worst of their wounds. He carries little beyond a laspistol and his tools; his value is the fighters he returns to the ambush, battle after battle.

Special Rules

  • Expendable & Disciplined: a mortal specialist, armoured in flak and drill; his edge is the aid he gives, not a hardened body — his narthecium grants a Feel No Pain 6+ aura and improves post-battle Recovery for the gang.
Origin
CDX

Codex-derived. Derived from your codex by the conversion engine — a calibrated house value.

*The Catachan Jungle Fighter is the leaned heart of the Regiment — a hard, knife-armed veteran who deploys hidden, waits, and kills at arm's length. He is no green levy: the death world kills those before muster, so even the bulk of the line is a soldier who has already survived more than most Guardsmen will ever face. Fighting knife and lasgun, a camo cloak, and the patience to use them make him the trap the enemy walks into.* **Special Rules** - **Born of the Jungle:** this fighter may set up hidden, and its Catachan fighting knife re-rolls a failed Wound against a target of Toughness 3 or less. - **Expendable & Disciplined:** a mortal but hardened body, held in the line by drill and terrain; it wins unseen and at the knife's length, not by soaking fire.

Priced at a firm credit cost.

Derived from 5 codex citations.

Jungle Fighter Ganger 55CREDITS
MWSBSSTWIALdClWilInt
6"3+4+3313+16+5+6+6+
Save 5+
Special RulesBorn of the Jungle (the leaned signature Ganger — hidden setup + the re-rolling knife)Expendable & Disciplined (the hardened knife line, above the raw-levy benchmark)see Special Rules
PrimaryAgilityCombatCunningFerocitySignature
SecondaryBrawnSavantShooting
Starting GearCatachan Knife · Lasgun · Flak Armour · Camo Cloak
Equipment List
Basic
  • Lasgun15credits
  • Shotgun30credits
Pistol
  • Laspistol10credits
Close-Combat
  • Catachan Knife20credits
Grenade
  • Frag Grenade30credits
  • Krak Grenade45credits
Armour
  • Flak Armour10credits
Accessory
  • Camo Cloak20credits

The Catachan Jungle Fighter is the leaned heart of the Regiment — a hard, knife-armed veteran who deploys hidden, waits, and kills at arm's length. He is no green levy: the death world kills those before muster, so even the bulk of the line is a soldier who has already survived more than most Guardsmen will ever face. Fighting knife and lasgun, a camo cloak, and the patience to use them make him the trap the enemy walks into.

Special Rules

  • Born of the Jungle: this fighter may set up hidden, and its Catachan fighting knife re-rolls a failed Wound against a target of Toughness 3 or less.
  • Expendable & Disciplined: a mortal but hardened body, held in the line by drill and terrain; it wins unseen and at the knife's length, not by soaking fire.
Origin
CDX

Codex-derived. Derived from your codex by the conversion engine — a calibrated house value.

*The Special-Weapons Trooper is the ambush's close-range punch — a Jungle Fighter handed a flamer or meltagun and pointed at the breach. Catachan leans its special weapon to the short kill rather than the long shot: the trooper deploys with the line, closes under cover, and looses a weapon that ends a knot of the enemy or opens a bunker in a single reveal.* **Special Rules** - **Expendable & Disciplined:** a mortal soldier held in the fight by drill and cover; its worth is the one devastating weapon it carries, not a durable body.

Priced at a firm credit cost.

Derived from 4 codex citations.

Special Weapons Trooper Ganger 108CREDITS
MWSBSSTWIALdClWilInt
5"4+4+3314+17+6+7+7+
Save 5+
Special RulesExpendable & Disciplined (the ambush's close-range special weapon)see Special Rules
PrimaryAgilityCunningShootingSignature
SecondaryBrawnCombatFerocitySavant
Starting GearMeltagun · Laspistol · Flak Armour
Equipment List
Basic
  • Shotgun30credits
Pistol
  • Laspistolissued default kit — bundled into the naked base, non-purchasable
Special
  • Flamer140credits
  • Meltagunissued default kit — bundled into the naked base, non-purchasable
Close-Combat
  • Catachan Knife20credits
Grenade
  • Frag Grenade30credits
  • Krak Grenade45credits
Armour
  • Flak Armourissued default kit — bundled into the naked base, non-purchasable

The Special-Weapons Trooper is the ambush's close-range punch — a Jungle Fighter handed a flamer or meltagun and pointed at the breach. Catachan leans its special weapon to the short kill rather than the long shot: the trooper deploys with the line, closes under cover, and looses a weapon that ends a knot of the enemy or opens a bunker in a single reveal.

Special Rules

  • Expendable & Disciplined: a mortal soldier held in the fight by drill and cover; its worth is the one devastating weapon it carries, not a durable body.
Origin
CDX

Codex-derived. Derived from your codex by the conversion engine — a calibrated house value.

*The Heavy-Weapons Team is Catachan's firebase from the hide — a two-crew platform serving a heavy bolter or autocannon from a concealed position the enemy never scouted. It is slow and it is fragile, but it does not need to move: it fires from cover into a foe committed against the ambush, tearing at him from an angle he did not know was covered.* **Special Rules** - **Expendable & Disciplined:** a mortal crew whose survival is the hide, the cover, and the officer telling it where to fire — numbers and position, not a hardened body.

Priced at a firm credit cost.

Derived from 3 codex citations.

Heavy Weapons Team Ganger 70CREDITS
MWSBSSTWIALdClWilInt
4"4+4+3314+17+6+7+7+
Save 5+
Special RulesExpendable & Disciplined (two-crew platform fired from a hide)see Special Rules
PrimaryBrawnCunningSavantShooting
SecondaryFerocitySignature
Starting GearHeavy Bolter · Flak Armour
Equipment List
Pistol
  • Laspistol10credits
Heavy
  • Heavy Bolter160credits
  • Autocannon180credits
Close-Combat
  • Catachan Knife20credits
Armour
  • Flak Armour10credits

The Heavy-Weapons Team is Catachan's firebase from the hide — a two-crew platform serving a heavy bolter or autocannon from a concealed position the enemy never scouted. It is slow and it is fragile, but it does not need to move: it fires from cover into a foe committed against the ambush, tearing at him from an angle he did not know was covered.

Special Rules

  • Expendable & Disciplined: a mortal crew whose survival is the hide, the cover, and the officer telling it where to fire — numbers and position, not a hardened body.
Origin
CDX

Codex-derived. Derived from your codex by the conversion engine — a calibrated house value.

*The Whiteshield is the rare green Catachan — a raw recruit still learning the hide, thrown into the line to bulk it out cheaply while the veterans do the killing. A lasgun, a fighting knife, and a scrap of light flak are all he carries. Most do not last; the ones who do become Jungle Fighters, having learned the jungle's one lesson at the sharp end.* **Special Rules** - **Born of the Jungle:** this fighter may set up hidden, learning the ambush from cover before it has earned a Devil's blade. - **Expendable & Disciplined:** the cheapest body in the gang, held in the line by the officers above it — a knife still learning the dark.

Priced at a firm credit cost.

Derived from 4 codex citations.

Whiteshield Juve 47CREDITS
MWSBSSTWIALdClWilInt
6"4+5+3314+17+6+7+7+
Save 6+
Special RulesBorn of the Jungle (the rare green Catachan — learning the hide)Expendable & Disciplined (the cheap body, a knife still learning the dark)see Special Rules
PrimaryAgility
SecondaryBrawnCombatCunningFerocitySavantShooting
Starting GearLasgun · Catachan Knife · Light Flak
Equipment List
Basic
  • Lasgun15credits
Pistol
  • Laspistol10credits
Close-Combat
  • Catachan Knife20credits
Grenade
  • Frag Grenade30credits
Armour
  • Light Flakthe Whiteshield's issued levy kit, part of the recruit's basic equipment rather than a separate purchase

The Whiteshield is the rare green Catachan — a raw recruit still learning the hide, thrown into the line to bulk it out cheaply while the veterans do the killing. A lasgun, a fighting knife, and a scrap of light flak are all he carries. Most do not last; the ones who do become Jungle Fighters, having learned the jungle's one lesson at the sharp end.

Special Rules

  • Born of the Jungle: this fighter may set up hidden, learning the ambush from cover before it has earned a Devil's blade.
  • Expendable & Disciplined: the cheapest body in the gang, held in the line by the officers above it — a knife still learning the dark.
Origin
CDX

Codex-derived. Derived from your codex by the conversion engine — a calibrated house value.

*The Ogryn is Catachan's abhuman heavy — a slab of muscle at Toughness 5 and three Wounds, jungle-broken and turned loose with a ripper-gun. Where the rest of the Regiment fights unseen, the Ogryn is the anvil that takes a blow and hands back three, anchoring the line while the knives do their work in the dark. It is slow to reason and slower to fall.* **Special Rules** - **Expendable & Disciplined:** the exception that proves the rule — a rare hardened body among mortal men, though it too holds only while an officer points it at the enemy.

Priced at a firm credit cost.

Derived from 3 codex citations.

Ogryn Brute 136CREDITS
MWSBSSTWIALdClWilInt
6"3+5+5533+36+5+7+9+
Save 5+
Special RulesExpendable & Disciplined (abhuman Brute — T5 W3, jungle-broken, hits back and shrugs a blow)see Special Rules
PrimaryBrawnCombatFerocity
SecondaryShooting
Starting GearRipper Gun · Ogryn Plate
Equipment List
Basic
  • Ripper Gun70credits
Close-Combat
  • Bullgryn Maul60credits
Grenade
  • Frag Grenade30credits
Armour
  • Ogryn Platethe Ogryn's own hide and plate, part of the Brute itself rather than a separate purchase
  • Slabshieldissued with the maul loadout rather than bought separately

The Ogryn is Catachan's abhuman heavy — a slab of muscle at Toughness 5 and three Wounds, jungle-broken and turned loose with a ripper-gun. Where the rest of the Regiment fights unseen, the Ogryn is the anvil that takes a blow and hands back three, anchoring the line while the knives do their work in the dark. It is slow to reason and slower to fall.

Special Rules

  • Expendable & Disciplined: the exception that proves the rule — a rare hardened body among mortal men, though it too holds only while an officer points it at the enemy.