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Codex / Terrain
Codex · Imperial Guard

Terrain2

Jungle Sprawl terrain

The Jungle Sprawl is a dense tangle of death-world growth — the terrain-heavy board a Catachan gang treats as home ground. Every terrain piece in the Sprawl counts as eligible cover for hidden setup, so a Catachan fighter may set up hidden behind or within any of it, and all of it is difficult terrain the Regiment moves through freely, ignoring the movement penalty. A gang that controls the Sprawl as a territory may add one extra piece of jungle terrain to the board in any battle it defends there — the green closing a little tighter each time.

Trappers Range terrain

The Trapper's Range is a stretch of death-world the Regiment has trapped, cached, and mapped — a territory that yields guides and demolitions rather than credits. Controlling the Range grants, once per campaign cycle, one of: a free Catachan Tracker hire for the next battle, or a free demolition or toxic-bog charge added to the gang's stores. The Range also lets the gang re-roll one Rare Trade availability roll each post-battle sequence, turning up the death-world's hidden bounty for those who know where to look.