MACROMUNDA
Allegiance
Imperial Guard Militarum Tempestus Scions
Codex / Legendary Names
Codex · Imperial Guard

Legendary Names3

The Lord Commissar Of The Storm Troopers Commissar (Tempestus) - a discipline officer remembered as the Schola's cold iron made legend

XP cost (random): 6

XP cost (chosen): 12

THE LORD COMMISSAR OF THE STORM-TROOPERS

A Commissar of the Tempestus remembered as the Schola's cold iron made legend — a discipline officer whose presence alone steadies a whole strike. Taken for 6 experience at random or 12 chosen.

Once per battle, this Commissar may issue 'Mark Target!' to the entire gang at once; every friendly hot-shot attack against the marked target that round treats it as having no cover and -1 to its save.

Its standard, though, is unyielding: a friendly Scion within 6" that flees, bottles, or leaves the table without orders may not be recovered normally in the next post-battle sequence. The Schola's iron does not forgive.

The Marksman Of The Most Confirmed Kills Tempestus Scion / Scion Gunner

XP cost (random): 6

XP cost (chosen): 12

THE MARKSMAN OF THE MOST CONFIRMED KILLS

A Tempestus Scion or Scion Gunner remembered for the sheer count of precise kills — a marksman whose tally is spoken of across the Schola. Taken for 6 experience at random or 12 chosen.

This Scion re-rolls a single failed Hit with a hot-shot weapon each round for free, and every enemy it takes Out of Action at range earns the gang a bonus point of Reputation — the confirmed count, still climbing.

It will not fight in melee while a target remains at range: as long as any enemy stands on the table more than 3" away, this Scion may not declare a Charge. The marksman kills at distance, or not at all.

The Tempestor Who Led The Deadliest Drop Tempestor Prime / Tempestor

XP cost (random): 6

XP cost (chosen): 12

THE TEMPESTOR WHO LED THE DEADLIEST DROP

A Tempestor Prime or Tempestor remembered for the insertion that gutted an impossible target — the officer who brought a strike down where no one believed it could land. Taken for 6 experience at random or 12 chosen.

Once per battle, when this officer issues an Order to a fighter arriving from reserve, that fighter may make a free Aim-and-shoot the moment it lands — the deadliest drop, led again.

The legend binds him, though: this officer must always begin in reserve to grav-chute in, and may never start a battle on the table. The man who led the deadliest drop leads every drop.