MACROMUNDA
Allegiance
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Imperial Knights
Codex / Equip-Legality
Codex · Imperial Knights

Equip-Legality9

Armiger Helverin equipment list
Allowed
  • Armiger Hull
  • Twin Armiger Autocannon
  • Titanic Foot

The Armiger Helverin is a walking pair of autocannons: its twin Armiger autocannon fixed to the frame, the integral titanic foot at its base, all behind the light Armiger hull. There is no arm-swap and no wargear list to browse — the ranged squire is built around its paired guns and its Ion projector rides inherent in the hull. A Helverin goes to war exactly as its frame is built, and the cheapest war-engine the household fields buys back activations, not upgrades.

Armiger Warglaive equipment list
Allowed
  • Armiger Hull
  • Reaper Chain Cleaver
  • Thermal Spear
  • Titanic Foot

The Armiger Warglaive fields a fixed frame: the reaper chain-cleaver in its fist, the arm-mounted thermal spear, and the integral titanic foot every war-engine carries, all set behind the light Armiger hull. The squire's walker swaps no arms and browses no wargear list — it charges to war with the weapons it was forged around, and its Ion projector comes built into the hull. What the Warglaive is at the muster is what it is on the field.

Bondsman Squire equipment list
Allowed
  • Autopistol
  • Frag Grenade
  • Krak Grenade

The Bondsman Squire equips as the household's only foot-soldier: a lightly-armed runner's kit of an autopistol and a band of frag and krak grenades, nothing heavier. The Squire has no war-engine, no field and no macro-weapon — it is barred from everything the titans carry, and arms only for its work running the objectives and troubling the enemy's lighter fighters while the lance grinds forward.

Knight Castellan equipment list
Allowed
  • Ceramite Hull
  • Volcano Lance
  • Plasma Decimator
  • Titanic Foot
  • Sanctuary Projector
  • Machine Spirit Familiar

The Knight Castellan fields a fixed Dominus loadout: the volcano lance and plasma decimator bolted to the frame, the integral titanic foot at its base, all warded behind the armoured ceramite hull. None of its guns may be swapped or supplemented — they are the engine itself. Its only choices are wargear: the Sanctuary projector relic to shield a second arc against the surround, and — chained to the hull — a machine-spirit familiar that tends the ancient reactor and steadies a Sacristan's repair. A Castellan goes to war as it was forged, a long-range battery that rules the ground its arc can see.

Knight Preceptor equipment list
Allowed
  • Ceramite Hull
  • Thermal Cannon
  • Reaper Chainsword
  • Titanic Foot
  • Ion Gauntlet
  • Sanctuary Projector
  • Household Banner
  • Honour Trophy Spire
  • Auspex

The Knight Preceptor's guns are built into the war-engine — its macro-armament on the carapace and in the fist of its declared build, the titanic foot at its base, all warded behind the armoured ceramite hull. Its choices are wargear, not weapons: it may take the ion gauntlet to reinforce a facing, mount the Sanctuary projector relic to shield a second arc, carry an auspex, and — as the Leader — raise the household banner the lance rallies on. It alone may bear the honour trophy-spire, a totem of victories that steadies the crew who fight in its shadow. Its choices are the widest in the household, fitting the fighter the others form around.

Knight Seneschal equipment list
Allowed
  • Ceramite Hull
  • Avenger Gatling Cannon
  • Titanic Foot
  • Ion Gauntlet
  • Sanctuary Projector
  • Household Banner
  • Honour Trophy Spire

The Knight Seneschal arms as its liege, but its guns are the war-engine's own — the avenger gatling cannon on its carapace and the titanic foot at its base, warded behind the ceramite hull. Its choices are wargear: it may take the ion gauntlet to reinforce a facing, mount the Sanctuary projector relic, and — as a second bearer of the household's standard — raise the banner that steadies the lance when the Preceptor falls. It too may bear an honour trophy-spire to deepen that steadiness. Only the Leader's auspex is beyond it; in all else the bannerman is armed to match its liege.

Knight Valiant equipment list
Allowed
  • Ceramite Hull
  • Conflagration Cannon
  • Thundercoil Harpoon
  • Titanic Foot
  • Sanctuary Projector
  • Machine Spirit Familiar

The Knight Valiant fields a fixed Dominus loadout: the conflagration cannon and the thundercoil harpoon bolted to the hull, the integral titanic foot at its base, all behind the armoured ceramite hull. None of it may be swapped or added to — the armament is the frame. Its choices are wargear alone: the Sanctuary projector relic to ward a second arc, and a machine-spirit familiar chained to the hull to steady the Sacristans' repairs. A Valiant goes to war as it is built, a close-assault cathedral of fire that kills all it can reach.

Questoris Knight equipment list
Allowed
  • Ceramite Hull
  • Rapid Fire Battle Cannon
  • Titanic Foot
  • Ion Gauntlet

The Questoris Knight arms by build, and its arms come bolted to the frame: the macro-gun of its chosen pattern — Errant, Paladin, Crusader, Warden or Gallant — and the integral titanic foot, warded behind the ceramite hull. Which pattern the household fields is a build choice made at the muster, not a purchase, and every pattern lands at the same war-engine cost. Beyond its fixed armament the Questoris has only the ion gauntlet to reinforce a facing. The chassis is one; the war-engine on the table is whichever the campaign needs.

Sacristan Engineer equipment list
Allowed
  • Sacristan Bionics
  • Servitor Laspistol
  • Autopistol
  • Las Cutter
  • Sacristan Salvaged Flamer
  • Frag Grenade
  • Krak Grenade
  • Melta Bomb
  • Servo Skull

The Sacristan Engineer equips as a crewman, not a warrior. Its much-mended bionics are its own, worn into the flesh; beyond them it buys what it can carry — a servitor laspistol or autopistol for defence, the las-cutter torch that mends a hull and cuts armour in a pinch, and a band of frag, krak or melta charges for sabotage. A daring household may lash a salvaged heavy flamer to its backpack rig, and it may range a servo-skull ahead to mark targets. It carries no war-engine weapon and holds no relic; the Sacristan's arms are the tools of its trade, turned to fighting only when the enemy reaches the legs it works beneath.