The Inquisitor's presence brooks no wavering. While a friendly fighter is within Short of the Inquisitor — or of an Interrogator carrying his authority — it re-rolls failed Nerve tests, steadied by the certainty of the hunt, and it strikes any fighter named as the heretic at +1 to hit, the whole retinue turning its wrath on the marked quarry.
Once per battle the Inquisitor may invoke the Authority and compel a friendly group activation, seizing the moment to press an execution or close a cordon before the enemy can answer. The aura reaches only as far as his voice and his seal; a retinue that lets its master fall loses both the steadying word and the compulsion, for the witch-hunters keep no second anchor to hold the line.