MACROMUNDA
Allegiance
Inquisition Ordo Malleus
Codex / Favours
Codex · Inquisition

Favours9

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4A Quiet Word. A whisper passes through the Ordo's clerks and informants, and a ledger opens where it was closed. Before the battle, choose one enemy fighter; you learn its full wargear, and you may re-roll the first Ammo check any of your fighters makes against it. Small knowledge, turned to a small edge.the Ordo's clerks and hive-court informants (a whisper in the right ledger)
5A Warded Charm. The conclave's artificer-priests press a blessing into silver and send it to the front. Choose one of your fighters; for this battle it carries a warded charm. The first time it would suffer a Wound from a psychic power or a daemon's attack, that Wound is ignored — faith made briefly solid.the conclave's artificer-priests (a blessing pressed into silver)
6A Loaned Relic. The reliquary-wardens unseal a warp-bane relic and loan it to the hunt. For this battle, one of your fighters may carry a null-rod at no charge, nullifying a psychic power within range as the Ordo's own relic does. It is returned when the incursion is broken — the wardens count every blessing back.the Ordo's reliquary-wardens (keepers of the warp-bane relics)
7A Sanctioned Writ. The Inquisitorial seal overrides every embargo in the sector. Before the battle you may acquire one Rare item at −3 availability, however tightly it is held; the writ opens doors that credits alone never could. Spend it once, and the door closes behind you.the Ordo hierarchy (the seal that overrides every embargo)
8A Writ Of Requisition. The conclave widens the seal for a single hunt. For your next battle, raise one Grey Knight requisition slot cap by one — a deeper call than the warband's standing writ allows. The conclave expects results worthy of the indulgence.the Ordo Malleus conclave (the Inquisitorial writ that widens the seal)
9The Conclaves Blessing. The daemon-hunter conclave sanctions the retinue's faith before it marches. For this battle, the Aegis of the Ordo counts one warder more than are actually in range, its denials biting harder for the blessing laid upon them. The warp finds your warband a colder place than it should be.the daemon-hunter conclave (the sanctioning of the retinue's faith)
10A Called Strike. A Grey Knight Brotherhood answers the call. Once this battle, you may bring a single requisitioned Grey Knight in from reserve by the Grey Knight Strike without spending the tactic, arriving more than 6" from any enemy. The hammer falls where the Inquisitor points it.a Grey Knight Brotherhood (the chamber militant answering the call)
11The Brotherhoods Oath. An oath is sworn between Ordo and Chamber Militant, and it holds through the fight. For this battle, every requisitioned Grey Knight in your warband re-rolls failed Nerve tests and failed Willpower denials, fighting beside the retinue as though the two were one order. The oath is repaid in the blood of the unclean.a Grey Knight Brotherhood (an oath sworn between Ordo and Chamber Militant)
12The Conclave Descends. The daemon-hunter conclave does not send help — it comes itself. For this battle, your Inquisitor gains a second use of the Authority's compel, the Aegis of the Ordo counts two warders more than are in range, and once this battle you may bring a requisitioned Grey Knight from reserve for free. When the full conclave descends, the incursion does not survive the day.the full daemon-hunter conclave (it does not send help — it comes itself)