Reward: the Inquisitor's writ deepens permanently: for the rest of the campaign the warband's Grey Knight requisition slot caps are each raised by one, and it may take one warp-bane relic at one availability step cheaper. Claimed only once
The Deepening Writ. The Ordo rewards the warband that proves it can hold a world against the warp. If, across the campaign, your gang closes three warp-rifts — winning three Containment battles — and banishes a multi-Wound daemon, taking a Brute or multi-Wound daemon Out of Action with a Banishment test, the Inquisitor's writ deepens for good. For the rest of the campaign each of your Grey Knight requisition slot caps rises by one, and you may take one warp-bane relic at one availability step cheaper. This may be claimed only once.