MACROMUNDA
Allegiance
Inquisition Ordo Xenos
Codex / Legendary Names
Codex · Inquisition

Legendary Names3

The Bound Artisan The Bound Artisan

XP cost (random): 5

XP cost (chosen): 10

The Bound Artisan is a named Jokaero — the creature that has re-forged a hundred guns, a sub-tier legend of the warband's arsenal. Under this name its between-battle re-forge may raise two profile values instead of one, or a single value by two, and its digital-weapon aura reaches every friendly fighter within Short rather than one. But the artisan is irreplaceable and seems to know it: if the Bound Artisan is taken Out of Action it may not be recovered for the following battle, and the warband loses one banked re-forge from its arsenal until the creature returns. A hundred guns bear its work, and the warband that loses it feels every one.

The Savant Gunner The Savant-Gunner

XP cost (random): 5

XP cost (chosen): 10

The Savant-Gunner is a named Marksman whose one shot always lands — a sub-tier legend of the special-issue line. Under this name the gunner may load a second special-issue round each time it fires, resolving the shot with whichever of the two it chooses once the target is seen, and once per battle its special-issue shot ignores the target's cover and armour save both. But the legend is the shot and nothing else: this fighter may never make a melee attack, and if it ends a round in melee it may not use Special-Issue Ammunition until it is free of it. The Savant-Gunner is a rifle with a name, and it is worthless the moment the enemy reaches it.

The Xeno Bane Inquisitor Lord of the Xenos

XP cost (random): 6

XP cost (chosen): 12

The Xeno-Bane is an Inquisitor Lord of the Ordo Xenos — the greatest of the alien-slayers, one who has dropped a Hive Tyrant with a single round or broken a whole Genestealer brood alone. Under this name the Inquisitor's Mark the Quarry reaches one range band further, and once per battle the warband may re-declare its prey without spending its own once-per-battle re-declaration. But the name is a duty as much as a crown: this Inquisitor must always declare a prey while any valid xeno type stands on the board, and may not claim an objective while an un-marked member of the declared prey stands within Long of a friendly fighter. The hunt owns the Xeno-Bane as much as the Xeno-Bane owns the hunt.