MACROMUNDA
Allegiance
Space Marines Black Templars
Codex / Sub-Plots
Codex · Space Marines

Sub-Plots2

The Eternal Crusade sub-plot

Reward: The crusade is vindicated: the gang gains a permanent Reputation bonus, may re-swear its Crusade Vow for free between every battle thereafter (not just when normally allowed), and one fighter of the player's choice earns a free Legendary Name honour for their part in the great work. This sub-plot can be claimed only once per campaign.

The Eternal Crusade. At the start of the campaign your gang declares a Crusade objective — a specific enemy faction, territory or foe to destroy. The sub-plot resolves when you have won three battles in pursuit of that declared objective across separate post-battle sequences, the crusade carried from world to world without breaking faith. The crusade is then vindicated: your gang gains a permanent Reputation bonus, may re-swear its Crusade Vow for free between every battle thereafter, and one fighter of your choice earns a free Legendary Name honour for their part in the great work. This may be claimed only once per campaign.

The Reliquary Of The Fallen sub-plot

Reward: The reliquary of the fallen is consecrated: the gang unlocks a permanent relic-slot: one fighter may carry a Relic of the Fallen (a 5+ field save plus the Master-Crafted trait on one weapon) at no credit cost for the rest of the campaign, the honoured dead arming the living. This sub-plot can be claimed only once per campaign.

The Reliquary of the Fallen. Across the campaign your gang must lose three named fighters permanently in pursuit of its crusade — killed on the Lasting Injury table — and each time you record the fallen brother's name and the relic he carried, passing it to a living Templar in the following post-battle sequence. When the third is honoured, the reliquary of the fallen is consecrated: one fighter may carry a Relic of the Fallen — a 5+ field save and the Master-Crafted trait on one weapon — at no credit cost for the rest of the campaign, the honoured dead arming the living. This may be claimed only once per campaign.