- Mark Power
- Jump Pack
- Boltgun
- Bolt Pistol
- Plasma Pistol
- Hand Flamer
- Inferno Pistol
- Chainsword
- Power Sword
- Power Fist
- Thunder Hammer
- Frag Grenade
- Krak Grenade
- The jump pack is always carried; basic weapons limited to the boltgun (this is a close Assault body, not a gunline trooper)
The Assault Marine always fights winged. The jump pack is never set aside — this is a close-assault body, built to drop and charge, with no business in a gunline. Its basic weapons stop at the boltgun. Everything else it reaches for is a pistol or a blade: any pistol from bolt to inferno, and a chainsword, power sword, power fist or thunder hammer for the melee. Frag and krak grenades finish a kit aimed squarely at whatever it lands beside.