Codex · Space Marines
Favours8
| Roll | Favour | Patron |
|---|---|---|
| 2 | A Grudging Truce. A Grudging Truce. The noble kindred honour the old bonds, but they have not forgotten the Flaw that rides your blood, and their aid comes cold. Before the next battle you may re-roll a single failed post-battle recovery roll for one of your fighters. In return the kindred watch you closely: if any of your fighters succumbs to the Black Rage during that battle, the allied commander claims a small reputation tithe for keeping the peace despite you. | the noble kindred (a wary allied Chapter or Imperial commander who fears the Flaw as much as it respects the blade) |
| 3 | Sororitas Zeal. Sororitas Zeal. An order of the Adepta Sororitas marches beside the Sons of Sanguinius, their faith a match for your fury. For the next battle, choose one friendly fighter; while it fights it gains a 6+ Feel No Pain save and re-rolls a single failed Nerve test, buoyed by the Sisters' shared zeal. The daughters of the Emperor ask nothing but that you fight as hard as they do. | the Adepta Sororitas (a like-minded order of zeal that stands with the Sons of Sanguinius) |
| 5 | Munitions Of Baal. Munitions of Baal. The fleet armoury tithes a crate of special-issue shells forward for the coming fight. For the next battle, choose one friendly fighter armed with a bolt weapon; that weapon may re-roll a single failed Ammo check and adds +1 to one Wound roll of your choice during the game. The Chapter's own reserves, spent freely on a war that matters. | the fleet armoury of Baal (the Chapter's own supply, tithed forward for the campaign) |
| 6 | A Loaned Blade. A Loaned Blade. A like-minded Chapter that keeps the same wars lends one of its warriors to fight beside you. For the next battle you may field a single allied Astartes as a temporary fighter, using the profile of one of your own Marines; it fights under your command that battle and returns to its own brotherhood afterward, taking no lasting injury and earning no experience. One shield more in the line, for one fight only. | an allied loyal Chapter (a like-minded brotherhood that keeps the same wars) |
| 7 | The Apothecarions Aid. The Apothecarion's Aid. The Sanguinary priesthood of Baal opens its medicae to your wounded. After the next battle, choose one friendly fighter that went Out of Action; it recovers fully, skipping its Lasting Injury roll entirely, tended back to strength by the Chapter's own apothecaries. The blood of Sanguinius is precious, and the priesthood spends its skill to keep it flowing. | the Apothecarion of Baal (the Sanguinary Priesthood that tends the Chapter's blood and wounds) |
| 9 | Reinforcement From The Fleet. Reinforcement from the Fleet. The strike cruiser in orbit sends fresh brothers down to the surface. For the next battle you may field one additional Marine at no cost, deploying as part of your gang; when the battle ends it returns to the fleet and leaves your roster, having earned no experience. A single teleport-flare, a new warrior in the line, and then he is gone again to the next war. | the Blood Angels fleet in orbit (the strike cruiser that carries the host between wars) |
| 11 | The Sanguinary Blessing. The Sanguinary Blessing. The High Sanguinary Priest keeps the Red Grail. He anoints one of your warriors with a single drop from the sacred chalice, and for that one warrior the Angel's own grace holds off the curse. For the next battle, choose one friendly fighter; it gains a 6+ Feel No Pain save and automatically passes any Black Rage Cool check it is called upon to make. One fight, one measure of grace — and the curse cannot touch him. | the High Sanguinary Priest (the keeper of the Red Grail, who blesses a chosen warrior) |
| 12 | The Host Of Angels. The Host of Angels. The golden Sanguinary Guard themselves answer, descending only when the need is direst. For the next battle you may field a single Sanguinary Guard as a temporary ally, deploying with your gang and fighting under your command; when the battle ends it returns to the Chapter and leaves your roster, earning no experience. The winged honour guard of Baal, lent for one shining, terrible hour. | the Sanguinary Guard of Baal (the golden host itself, answering only the direst need) |