MACROMUNDA
Allegiance
Space Marines Blood Angels
Codex / Sub-Plots
Codex · Space Marines

Sub-Plots2

The Blade That Lands sub-plot

Reward: The host's descent becomes flawless: for the rest of the campaign, once per battle the gang may begin already locked in the Assault doctrine, choosing its moment to strike first. This sub-plot can be claimed only once per campaign.

Trigger. Your gang wins three separate campaign battles, and in each one it reached the Assault doctrine and won by the end of round three — the alpha-strike proven again and again.

Reward. The host's descent becomes flawless. For the rest of the campaign, once per battle you may begin already locked in the Assault doctrine, choosing your moment to strike first rather than waiting for the Thirst to climb. The blade always lands where and when you will it. This sub-plot can be claimed only once per campaign.

The Company That Grows sub-plot

Reward: The Chapter recognises the sable host: for the rest of the campaign, whenever a Death Company brother is permanently lost, roll a die - on a 4+ a Seriously-Injured or recovering Marine may immediately be raised to replace it at no cost. The company sustains itself from grief. This sub-plot can be claimed only once per campaign.

Trigger. Your gang has three or more Death Company brothers on its roster at once, each raised from a fallen Marine over the course of the campaign — the doomed host grown from your own losses.

Reward. The Chapter recognises the sable host you have gathered. For the rest of the campaign, whenever a Death Company brother is permanently lost, roll a die: on a 4+, a Seriously-Injured or recovering Marine may immediately be raised to replace it at no cost. The company sustains itself from grief, feeding on the very losses that would end another gang. This sub-plot can be claimed only once per campaign.