XP cost (random): 6
XP cost (chosen): 12
Ghost of Deliverance is an honour-title rather than a rank — earned by a warrior who fought a whole battle unseen, the ghost the enemy never once got a shot at, and open to any fighter. It costs 12 experience to choose, or 6 if left to the roll of the dice. The Ghost permanently gains Infiltrate and counts as being in cover against ranged attacks while it is stationary, a hunter so at home in the dark that it is barely on the field at all. But it fights alone: it can never benefit from a friendly aura — not Rites of Battle, not Finest Hour, no leader or champion's support — for the solitary hunter is as invisible to its own brothers as to the enemy.