MACROMUNDA
Allegiance
Space Marines Raven Guard
Codex / Terrain
Codex · Space Marines

Terrain2

The Hidden Redoubt terrain

The Hidden Redoubt is the Raven Guard's field expression of the war fought from cover — a concealed strongpoint of dense ruin, camo-netting and false approaches, a position that hides a force rather than fortifying it. It is placed as an area of dense terrain during set-up, in or adjacent to the Raven Guard deployment zone. A friendly fighter that begins its activation inside the redoubt may become hidden even if it moved, and any fighter shooting into it from beyond 12" does so at -1 to Hit. Held as a territory, the Hidden Redoubt grants one free infiltrate-deploy upgrade each campaign, letting one additional fighter deploy hidden.

The Insertion Point terrain

The Insertion Point is the mark of the Raven Guard's sudden, vertical arrival — a drop-pod crater, a grav-chute landing zone or a grapnel-line anchor, the place the shadow-strike came down. It is placed during set-up anywhere on the battlefield, including the enemy's half where the mission allows a scout or infiltrate deployment. A friendly fighter arriving from reserve may enter play from the Insertion Point instead of a table edge, and a jump-pack fighter within 3" of it adds +2" to its first charge Move each battle. Held as a territory, the Insertion Point lets one reserve fighter arrive from any table edge each battle.