Psyker Powers6
The Librarius Discipline is the codex-standard witchcraft of the Chapter that wrote the book — the drilled psychic tradition of a Librarium that trains its epistolaries as carefully as it trains its swords. No single working rules it and none is a dead art: a Librarian schooled in it drills every power the Codex sanctions, from the swiftest foresight to the deadliest warp-fire. Its six workings quicken the caster ahead of the battle's tempo, steel the blade, loose the spectral fury of the honoured dead, raise a bastion of disciplined will, unweave an enemy's protecting fields, and burn a foe with raw immaterial fire — foresight, tempo, ward and controlled warp-force, the drilled way of war of Macragge made psychic. A Librarian trained in it picks one power when it is recruited, for the Chapter schools its psykers rather than gambling them, and adds to that the universal witch-blast of Smite. Every working is a Wyrd power, and each courts the warp's price for the one who calls it.
| Roll | Power |
|---|---|
| 1 | Veil of Time. Foreseeing each moment a heartbeat before it comes, the caster moves and strikes ahead of the battle's tempo. While the power is sustained it gains a bonus of two inches to its Movement and re-rolls its charge distance, arriving where the enemy least expects it and closing gaps that should have held it back. It is the discipline's tempo lever, the working that keeps a Librarian a step ahead of the fight — but holding the foresight ties up its concentration round after round. |
| 2 | Might of Heroes. The caster floods its own transhuman frame with borrowed strength, the deeds of the Chapter's heroes made flesh in a single body. While the power is sustained it gains a point of Strength and an extra Attack, turning a disciplined psyker into a genuine terror in the press. It is the discipline's melee lever, spent when the Librarian must carry the close fight itself rather than steady the line from behind it — though sustaining it holds the caster's focus on its own limbs and away from the wider battle. |
| 3 | Fury of the Ancients. From the caster's outstretched hand a spectral tide surges — the Chapter's honoured dead, a wave of ancestral wrath rolling low across the ground. The nearest enemy within eighteen inches and line of sight takes a hit at Strength 5, armour piercing minus one, Damage 1, and no cover turns the spirits aside. This is the discipline's ranged lever. A reliable bite of psychic fire, thrown each round without the Librarian ever closing the distance, it is the least perilous of his offensive workings — and the one he reaches for most. |
| 4 | Psychic Fortress. The caster raises a bastion of disciplined will around the phalanx, an unseen rampart against fear and sorcery alike. While the power is sustained the caster and friendly Astartes within Short range automatically pass Nerve tests and cannot be Pinned, and any enemy psychic power that targets them suffers a penalty of one to its manifesting. It is the discipline's ward lever, the working that keeps a knot of brothers advancing through a storm that would break lesser troops — though the concentration it demands leaves the caster spending its round on defence rather than the kill. |
| 5 | Null Zone. The caster reaches into the protective energies wrapped about its foes and unweaves them, collapsing the fields that turn aside a killing blow. While the power is sustained, enemy fighters within Short range cannot use their invulnerable or field saves, and are left with only what plate and flesh can stop. It is the discipline's anti-ward lever, the answer to an enemy hero who shrugs off wounds no ordinary weapon should let it survive — held in check by its short reach and by the single caster's upkeep, so it opens a window rather than blanketing the board. |
| 6 | Fire of the Immaterium. The caster looses a searing lance of raw warp-force, the deadliest and most perilous working a Librarian dares call. One enemy within twelve inches and line of sight takes a hit at Strength 6, armour piercing minus two, Damage 2 — force enough to fell a heavy body outright. It is the discipline's burst lever, the killing stroke saved for the target that must not survive the round, and the reason a Librarian who reaches too often for it walks closest to the warp's own price. |