XP cost (random): 6
XP cost (chosen): 12
Master of the Hunt is the office of a Captain charged with running down the enemy's champions, in the tradition of Kor'sarro Khan. It costs 12 experience to choose, or 6 if left to the roll of the dice. While this fighter is on the field, the gang may nominate one enemy Leader or Champion as the quarry each battle and adds 1 to Hit against it; should this fighter take the quarry Out of Action, the gang gains bonus reputation and a hunt-trophy. He bears Moonfang and leads the charge from its very tip. But he is honour-bound to the quarry: he must always charge the nominated enemy if able, even into a trap, and if the quarry escapes the battle unharmed the gang suffers a reputation penalty. The hunt cannot be declined once sworn.